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Author Topic: Giga bowser, Warioman, and Alloys don't work  (Read 7431 times)
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Spacrigga
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« on: December 05, 2010, 03:30:23 AM »


Instead there's an extra Mario, Bowser, Zero Suit Samus , Wario, Cptn Falcon, and kirby where there should be Giga Bowser, Warioman, and Alloys. Can someone please help me with this.
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« Reply #1 on: December 05, 2010, 03:53:17 AM »


Instead there's an extra Mario, Bowser, Zero Suit Samus , Wario, Cptn Falcon, and kirby where there should be Giga Bowser, Warioman, and Alloys. Can someone please help me with this.

did you even select them and use them in battle to find out what comes up?
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« Reply #2 on: December 05, 2010, 08:23:56 AM »


The alloy's and co don't have CSS portraits
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Spacrigga
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« Reply #3 on: December 05, 2010, 09:30:55 AM »


Instead there's an extra Mario, Bowser, Zero Suit Samus , Wario, Cptn Falcon, and kirby where there should be Giga Bowser, Warioman, and Alloys. Can someone please help me with this.


yes thats how I know this.


The alloy's and co don't have CSS portraits


I know its when i select the character it's still the original character
« Last Edit: December 05, 2010, 09:32:25 AM by SpAcRiGgA » Logged

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« Reply #4 on: December 05, 2010, 10:39:37 AM »


Sorry, you could have explained better.
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« Reply #5 on: December 05, 2010, 11:54:31 AM »


I know. sry
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    « Reply #6 on: December 05, 2010, 12:06:36 PM »


    You sure you have the right .pacs in their respective folders?
    « Last Edit: December 05, 2010, 03:18:59 PM by (specter) » Logged


    Spacrigga
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    « Reply #7 on: December 05, 2010, 12:29:07 PM »


    I'm not sure?
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    ItalianStallion & Chuy's Adopted son

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    « Reply #8 on: December 05, 2010, 12:32:01 PM »


    I put the right codes in on code manager.

    PAC. files? I didn't see any pacs for them could that be the problem?
    « Last Edit: December 05, 2010, 12:36:22 PM by SpAcRiGgA » Logged

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    « Reply #9 on: December 05, 2010, 12:50:08 PM »


    I put the right codes in on code manager.

    PAC. files? I didn't see any pacs for them could that be the problem?

    There's your problem. You need to download the FitName.pac, FitName00.pac/pcs and FitNameMotionEtc.pac files for each character. You can get them from the Data Partition download in the Resources section.

    Here's where they go:

    Giga Bowser = pf > fighter > gkoopa
    Warioman = pf > fighter > warioman
    Yellow Alloy = pf > fighter > zakochild
    Red Alloy = pf > fighter > zakoboy
    Green Alloy = pf > fighter > zakoball
    Blue Alloy = pf > fighter > zakogirl
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    scorcher9910
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    « Reply #10 on: December 05, 2010, 01:45:46 PM »


    You need to download the FitName.pac, FitName00.pac/pcs and FitNameMotionEtc.pac files for each character.

    No you don't.
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    Spacrigga
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    « Reply #11 on: December 05, 2010, 01:48:35 PM »


    ???
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    « Reply #12 on: December 05, 2010, 01:56:03 PM »


    You need to download the FitName.pac, FitName00.pac/pcs and FitNameMotionEtc.pac files for each character.

    No you don't.

    Oh. I thought you had to.
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    scorcher9910
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    « Reply #13 on: December 05, 2010, 02:29:54 PM »


    You need to download the FitName.pac, FitName00.pac/pcs and FitNameMotionEtc.pac files for each character.

    No you don't.

    Oh. I thought you had to.

    The game reads the files from the ISO, as the characters are already in the game, just not selectable.
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    « Reply #14 on: December 05, 2010, 03:18:12 PM »


    You need to download the FitName.pac, FitName00.pac/pcs and FitNameMotionEtc.pac files for each character.

    No you don't.

    Oh. I thought you had to.

    The game reads the files from the ISO, as the characters are already in the game, just not selectable.

    Ah, ok; I got it. I guess I can delete all my .pacs and .pcses and free up some space.

    But do textures still work for them? Because I have textures for Giga Bowser as a playable character, but he doesn't show any of them.

    Sorry, SpaceRiga. Disregard my post saying that you need to download files.
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