Brawlbox Resources & History

Started by BlackJax96, December 14, 2010, 03:39:11 AM

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Quote from: BlackJax96 on March 14, 2013, 02:56:21 AM
I got the Screenshot button to capture with transparent pixels (if you want it to). I think jokekid asked for this one back in the dayz, so here u go man.
Have an example of Purple Heart in some kind of MJ pose.


Same thing.
ok i asked for it way before joker kid did,  and he gets the request fulfilled
thats it...

Nice, before this I used either magenta or a green background. Good job BJ.
Question: do you like pancakes?


it's [censored]ing great! say goodbye to white pixels in hair!!!!


Quote from: E-scope12 on March 14, 2013, 04:03:26 PM
How do I use the SHP0 editor?
It's a file format that moves verticies in animations, like Link or Ganon's emotions, or Wario's stomach.
Quote from: E-scope12 on March 14, 2013, 11:09:21 AM
What is an auto-rigger?
It's a joke.
[white]: SW-2632-7270-6724[/white]


Quote from: Segtendo on March 14, 2013, 04:25:12 PM
It's a file format that moves verticies in animations, like Link or Ganon's emotions, or Wario's stomach.

Wait a minute, WHAT? I haven't heard of this. That would be ridiculously useful. Does it work for all characters?
Now available in blue.

Quote from: Azure_Shadow on March 14, 2013, 07:06:49 PM
Wait a minute, WHAT? I haven't heard of this. That would be ridiculously useful. Does it work for all characters?
only to characters that has morphs, a polygon group that has more than one vertices group like link face has 4 vertices to his face polygon.
Stupid Tinypic :C

Well you could probably animate any character with SHP0 if you really wanted to, but you'd have to manually add SHP0 files into the MotionEtc for every animation the model would deform, i.e., hurt animations and such.

Same thing with SRT0, PAT0, etc.

March 14, 2013, 07:24:35 PM #13539 Last Edit: March 14, 2013, 07:25:38 PM by Sky Grounder
Quote from: Ridley-G on March 14, 2013, 07:10:49 PM
Well you could probably animate any character with SHP0 if you really wanted to, but you'd have to manually add SHP0 files into the MotionEtc for every animation the model would deform, i.e., hurt animations and such.

Same thing with SRT0, PAT0, etc.
Unless the module file determines what animation types the character can use. If that's the case, we can't really add CLR0 and so on that isn't native to the character's animation file.
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Pretty sure it doesn't, I gave a Pikachu model SRT0 animations and they loaded up just fine, they just need to have the same name as the subaction they are loaded up in (Wait1, Wait2, etc).

A bit off-topic, but looking back on the past few pages of this thread, that seems to be the running theme now.

Quote from: Sky Grounder on March 14, 2013, 07:24:35 PM
Unless the module file determines what animation types the character can use. If that's the case, we can't really add CLR0 and so on that isn't native to the character's animation file.
i was able to give ganon working CLR0's for demise's hair to change colors, so its possible to do for every character.
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Quote from: Sky Grounder on March 14, 2013, 07:24:35 PM
Unless the module file determines what animation types the character can use. If that's the case, we can't really add CLR0 and so on that isn't native to the character's animation file.
and i was able to give jigglypuff SRT0 eyes!
Stupid Tinypic :C

March 14, 2013, 10:59:19 PM #13543 Last Edit: March 14, 2013, 11:00:27 PM by BlackJax96
Quote from: Mr.MW on March 14, 2013, 06:33:50 AM
ok i asked for it way before joker kid did,  and he gets the request fulfilled
thats it...


Quote from: Azure_Shadow on March 14, 2013, 07:06:49 PMDoes it work for all characters?

Yes.

Quote from: Iwvi on March 14, 2013, 08:02:05 AM
do you like pancakes?

Yes.

Quote from: E-scope12 on March 14, 2013, 11:09:21 AM
What is an auto-rigger?
Get out.

Are the BBox cleaning functions gonna be fixed to how they were in 0.64d?  I would be a happy little chappy if they were :3  Also bone pinning.  Rooting feet is a pain in the ass in particular since BBox is forward kinematics only. 

Haven't popped in here to comment for a while, but every now and then I like to lurk and you always bust out something amazing BJ.  Excellent stuff sir.  You never cease to amaze me.