Brawlbox Resources & History

Started by BlackJax96, December 14, 2010, 03:39:11 AM

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April 12, 2013, 06:00:18 PM #13950 Last Edit: April 12, 2013, 06:02:39 PM by the_randomizer
Quote from: joke king on April 12, 2013, 05:49:42 PM
what is tedious about clicking on copy, and then on paste? O_O

Constantly moving the hands and fingers with the mouse to click, and getting sore in the process. I was just saying I wish one could use Ctrl+C and Ctrl+V as an alternative, but I doubt BlackJax96 would want to waste his time to code it. That's all.

Instead of clicking copy and moving the fame to the next one and clicking on paste, I was merely suggesting a way to copy the bone transformations, press control+c, pressing a command to go to the next frame, then control+v to make the process without having to use the mouse as much. Well, that's my suggestion, as useless as it may be.

oh, now that's it about animating and copying stuff, can there be an option to only copy key-framed bones when copying all?

my suggestions aren't even for the upcoming BB, i wouldnt mind waiting another year for it :P

Quote from: the_randomizer on April 12, 2013, 06:35:10 PMBlackJax96

Why so serious?

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Despite my answer to all requests generally being no, keyboard shortcuts are easy as [censored]tles to code in lol, no need to be so negative about it.

Ctrl C: copy frame
Ctrl V: paste frame
Add shift and it will affect only the selected bone
Add alt and it will only use keyframed values.

How about that.

April 12, 2013, 06:48:59 PM #13954 Last Edit: April 12, 2013, 06:59:38 PM by the_randomizer
Quote from: BlackJax96 on April 12, 2013, 06:47:34 PM
Why so serious?

Sorry but you are not allowed to view spoiler contents.


Despite my answer to all requests generally being no, keyboard shortcuts are easy as [censored]tles to code in lol, no need to be so negative about it.

Ctrl C: copy frame
Ctrl V: paste frame
Add shift and it will affect only the selected bone
Add alt and it will only use keyframed values.

How about that.

Fixed posts. Disregard please.

I didn't want to suggest anything because you're swamped with enough tasks as it is.  It would be nice to have, but I must be realistic, with the impending 0.68, it would be too late to ask for anything else, seeing as it would only unnecessarily delay the release.

If it's not too much trouble to add it, then by all means.

Quote from: BlackJax96 on April 12, 2013, 06:47:34 PM
Ctrl C: copy frame
Ctrl V: paste frame
Add shift and it will affect only the selected bone
Add alt and it will only use keyframed values.

Sounds lovely.

April 12, 2013, 07:06:34 PM #13956 Last Edit: April 12, 2013, 10:23:53 PM by the_randomizer
Quote from: Gamma on April 12, 2013, 06:53:48 PM
Sounds lovely.

Hopefully, it isn't too time-consuming to implement. I've several ideas for custom animations for Peach's attacks, but you know, the process could be a little more streamlined.

Quote from: BlackJax96 on April 12, 2013, 06:47:34 PM
Why so serious?

Sorry but you are not allowed to view spoiler contents.


Despite my answer to all requests generally being no, keyboard shortcuts are easy as [censored]tles to code in lol, no need to be so negative about it.

Ctrl C: copy frame
Ctrl V: paste frame
Add shift and it will affect only the selected bone
Add alt and it will only use keyframed values.

How about that.
sounds awesome but I think the Add shift would affect everybone and without shift only selected bone!

dont know :/ the way you think would be the best
Stupid Tinypic :C

Quote from: pikazz on April 12, 2013, 07:16:45 PM
sounds awesome but I think the Add shift would affect everybone and without shift only selected bone!

dont know :/ the way you think would be the best
From the way that BrawlBox handles shift, I agree. Shift tends to increase the effect of an action (camera, arrow keys in SRT fields), so it would make more sense.

FC: 2191-7379-6272


Quote from: BlackJax96 on April 12, 2013, 07:51:24 PM
Alright I'll do that then

Stahp


Meant to say "hope it isn't too time-consuming"

Yeah....I'm gone.

Quote from: BlackJax96 on April 12, 2013, 06:47:34 PM
Why so serious?

Sorry but you are not allowed to view spoiler contents.


Despite my answer to all requests generally being no, keyboard shortcuts are easy as [censored]tles to code in lol, no need to be so negative about it.

Ctrl C: copy frame
Ctrl V: paste frame
Add shift and it will affect only the selected bone
Add alt and it will only use keyframed values.

How about that.

You don't know how happy I am to read this :srs:

I would hug you and love you forever.

i an already see some usefull applications for keyframed bones only... like hand positions, since finger posing can be a pain :P

April 13, 2013, 02:45:09 AM #13963 Last Edit: April 14, 2013, 03:51:40 PM by the_randomizer
Quote from: joke king on April 12, 2013, 11:04:13 PM
i an already see some usefull applications for keyframed bones only... like hand positions, since finger posing can be a pain :P

This, I can attest to that, I have some excellent ideas for custom grab/attack animations for Peach, but it's gonna take a while to copy/paste those bone transformations. I'd love to see these features added to Brawl Box :P

Post Merge: April 14, 2013, 03:51:40 PM

No update huh?

Okay, the RSAR bugs are all fixed and the shortcuts are added.
Now I just need to fix the weighting bugs and the undo stuff.

While you wait for v0.68, enjoy some dubstep.
Sorry but you are not allowed to view spoiler contents.


I also started Ikarus on Friday, jsyk.