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Author Topic: Mirroring Vertex Edits  (Read 1210 times)
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Enigmatic
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    « on: December 18, 2010, 10:49:05 PM »


    I have been working on Marth, and have started by editing his legs. I did a ton of work on one, and was wondering if I could have the same exact thing done to the other side. How would this work? Sorry, I just started vertexing, and have been reading the beginning guide to mk64's method w/o patching. Thanks.
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    Enigmatic
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    « Reply #1 on: December 19, 2010, 09:55:26 PM »


    This has to be possible, anyone?
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    DrPanda
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    « Reply #2 on: December 20, 2010, 05:39:48 AM »


    I don't think there is a way to do this considering they are on the same polygon Undecided

    Being as you have already done one leg, any fixes would be very time consuming...
    You could go round all the edited vertices and manually copy&paste the X/Y/Z coordinates from the edited ones into the unedited ones.
     
    Or you could start over and work on both legs at the same time (Probably the better option)
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    Enigmatic
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    « Reply #3 on: December 21, 2010, 01:14:03 AM »


    Thanks, very helpful. I am just going to start over working on both. You get a panda. AWESOME 2.0!
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