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Question: Which stage should I work on next?
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Author Topic: ItalianStallion's Stages [Hidden Oasis v3 RELEASED!] January 21st 2013  (Read 285911 times)
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Velen
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    « Reply #555 on: October 12, 2011, 12:54:32 AM »


    Can I suggest something for your next stage?

    Maybe make one where Mario and Peach, Luigi and Daisy, Link and Zelda are all together in Formal wear, dancing?
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    « Reply #556 on: October 12, 2011, 07:15:33 AM »


    Can I suggest something for your next stage?

    Maybe make one where Mario and Peach, Luigi and Daisy, Link and Zelda are all together in Formal wear, dancing?
    ...
    ...
    wat
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    « Reply #557 on: October 12, 2011, 07:38:32 AM »


    I doubt that will happen, one, animating them all to dance would be a huge pain...

    Two, I doubt people would download it, I feel it would be... Too odd... Since there's a good chance that one of those characters would be in a match... Plus, what the heck is going on? There's a ballroom dance, and some trouble makers are fighting over the fruit punch?

    And worst of all... They aren't getting kicked out of this dance room.
    ._.
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    « Reply #558 on: October 12, 2011, 09:17:21 AM »


    Plus, I can't see myself Brawling to ballroom music...
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    Velen
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    « Reply #559 on: October 12, 2011, 09:38:05 AM »


    ...
    ...
    It doesn't have to be strictly "ballroom" music, you goofballs.

    Remember Guile's theme goes with EVERYTHING? You could use an Orchestral version of it, or you could use any moderately-paced song. Music from Knights in the Nightmare and Touhou come to mind.

    Besides. You probably have character hacks over the characters dancing anyway. It's not like you're strictly going to use the "character" that's dancing anyhow.

    Furthermore.

    Fact: If it looks cool to someone, it will be downloaded. No exceptions.

    Besides, Data you're probably over-complicating it in your head. All you need to do is make the characters use the same animation file + a few extras and changes to make it all nice and good. For example.

    Make the entire dancing animation for Mario, however many frames long, then take that file and mod it to Peach's bones and make her face the opposite direction in each keyframe, then create more animations to facilitate certain actions from Mario's animation. After that, making it come together nicely is all a matter of timing.

    So you see. It's actually rather simple.
    « Last Edit: October 12, 2011, 09:43:33 AM by Velen » Logged


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    Awesome battle. :DD


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    « Reply #560 on: October 12, 2011, 01:26:23 PM »


    What about STOP flamming and actually talking about Stages?
    If you have to flame, flame with PMs. Sorry to say that and looking like an ass, but it's annoying.
    In Topic.
    I love the textures on this sexy piece of art. ;o
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    « Reply #561 on: October 12, 2011, 03:05:43 PM »


    What about STOP flamming and actually talking about Stages? If you have to flame, flame with PMs. Sorry to say that and looking like an ass, but it's annoying. In Topic. I love the textures on this sexy piece of art. ;o

    I wasn't flaming. Im srs here

    There's a difference between what I was doing and flaming.


    -and Cool Mountain has awesome textures. I'm especially surprised by the penguin and how good it looks. o.o
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    « Reply #562 on: October 15, 2011, 04:53:50 AM »


    I just realised...

    GRATZ FOR BECOMING A PART OF LST MR ITALIANO!! Happy Face Happy Face Happy Face

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    « Reply #563 on: October 15, 2011, 06:57:08 PM »


    Plus, I can't see myself Brawling to ballroom music...

    The song Worlds End Dancehall perhaps? Probably wouldn't dig the stage though. And it would be a lot of work for little payoff.
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    « Reply #564 on: October 26, 2011, 02:46:12 AM »


    <_<

    Progress:



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    « Reply #565 on: October 26, 2011, 03:10:32 AM »


    Yay for the Bob-Omb buddy!  He looks adorable on his little platform.  I'm assuming he animates too?  As in he sort of does his little march in place?  And is that a Red Ring I see atop that tree on the right in that first screenshot?  That's also a very nice touch.

    My only minor complaint at the moment would be that the texture on the middle spine of the trees came out a little odd.  Considering the rest of the tree looks beautiful, it kinda looks a little odd. Maybe it's just the angle and I'm going crazy.

    So far, however, I think this is the best stage you've ever made.  It simply looks incredible.
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    « Reply #566 on: October 26, 2011, 04:22:47 AM »


    Yay for the Bob-Omb buddy!  He looks adorable on his little platform.  I'm assuming he animates too?  As in he sort of does his little march in place?  And is that a Red Ring I see atop that tree on the right in that first screenshot?  That's also a very nice touch.

    My only minor complaint at the moment would be that the texture on the middle spine of the trees came out a little odd.  Considering the rest of the tree looks beautiful, it kinda looks a little odd. Maybe it's just the angle and I'm going crazy.

    So far, however, I think this is the best stage you've ever made.  It simply looks incredible.
    Red Ring?
    Someone's been playing a lot of sonic colors, I see.

    Anyway, IS, that stage is looking crazy good.
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    « Reply #567 on: October 26, 2011, 06:00:33 AM »


    Red Ring?
    Someone's been playing a lot of sonic colors, I see.

    Anyway, IS, that stage is looking crazy good.


    I make that mistake frequently.  Always mistaking rings and coins XD  That's what I get for liking both Mario and Sonic.
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    « Reply #568 on: October 26, 2011, 06:41:37 AM »


    If you release this sexy beast today, I'll be a very happy Seggy :3
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    « Reply #569 on: October 26, 2011, 08:48:11 AM »


    I must say, this is turning out quite nice.

    The textures, while fitting into Brawl, also stand out quite well... It's a nice balance of your normal style, and Brawl's, making for a stage that's pleasing to the eyes.

    It retains it's roots, but also deviates some... Much like Brawl's stages. More stages should be like that.

    I look forward to tes-- I mean to the release of this stage.
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