Eternal Yoshi's Arenas - Poke Floats 2 - 100% complete

Started by Eternal Yoshi, December 31, 2010, 01:22:49 PM

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The Hiatus is over.

More pics since I'm back and can test quickly.





Meanwhile, can someone tell me how to fix this?

The material for the eye has texture references for ALL of the eye emotions Claydol has and they are flickering together and seem to be controlled by the same polygon.

Welcome back!

Also, when hitboxes for stages come out I can see using GFX for the Pokemon models for that stage!
Well done.
Poke Floats v2?

Can't wait for floats! Are you leaving the platform in or is that just for testing?

That Pokefloats is looking f*cking amazing.

Pokefloats Brawl.

June 11, 2011, 11:39:50 PM #50 Last Edit: June 11, 2011, 11:41:03 PM by EternalYoshi
Quote from: DocStrange on June 11, 2011, 06:52:07 PM
Can't wait for floats! Are you leaving the platform in or is that just for testing?

The platform is for Pokemon Trainer.

Also M22K helped me fix the Pokemon so that they'll look better and NOT flicker.


The platform in the back for PT seems a bit large and kind of distracting, I mean does he really need running space?
Other than that, it's looking amazing.

Omg, i never noticed the stage and now i want it
✿✿✿✿✿✿✿✿✿✿✿✿✿

Pokéfloats Brawl.

I know Daddy say the same :srs:


Quote from: EternalYoshi on June 14, 2011, 04:21:37 AM
http://forums.kc-mm.com/index.php?topic=26272.msg533122#new
if ur using FOROHFORERRORS hexing program... they make other models (besides Okami models) freeze, so u have to use FortWaffles hex programs.
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OK. i got Primeape working now after re-dLing and extracting the .dan archives.
I could use a JP/ENG Pokemon name reference, but Bulapedia helps.

I also tweaked the lighting to make the characters LOOK like they are under a night sky.

I will give you a million dollars if you finish this  ;D

OKAY.

More Pokes were added and the lighting was changed to better fit a night sky.

I'm making good progress. I might make a daytime version soon.