OmegaPaste's texture hack UPDATE: [THE NEW FIRE TEMPLE V0.9]

Started by Omegapaste, August 25, 2009, 07:04:29 PM

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I'm liking the Shadow Temple. I just want to note that every time you finish the loop and make it back to the boat, everyone dies. I don't know if that's supposed to happen or not. I don't have a problem with it. I think it goes with the stage, it being the Shadow Temple and all. But it might just be a problem on my end. I like it either way. Nice job.

That Shadow Temple is too good to pass up. Though whats this about dying at the end? I remember something being said about having to jump to avoid that, not sure if it that applies here though.

Quote from: LookItsLink on March 30, 2010, 01:42:28 AM
That Shadow Temple is too good to pass up. Though whats this about dying at the end? I remember something being said about having to jump to avoid that, not sure if it that applies here though.

I tried it standing still and jumping. It doesn't matter where you are on the screen, everyone gets insta-death.

Yes Finally you got it to work on Rainbow Cruise. I knew you'd fix it! :D

Bump for the new texture

EDIT: I also updated the shadow temple with the original collison data. to prevent desynches online. I brought back the two platforms on the ship, but they are invisible so be sure to have an eye of truth ready which everyone has......right?

You can remove the reflection on Rayquaza's body by making It transparent.
http://filesmelt.com/dl/[censored]y.png
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Can I copy and paste the pac for each Spear Pillar pac like in Smashville, or is it specific because it's a different Pokemon in each?

Quote from: PAVGN on May 11, 2010, 09:39:56 PM
You can remove the reflection on Rayquaza's body by making It transparent.

Nope, I tried that first but it makes the Volvagia even paler. If it wasn't for one of the reflections the volvagia wouldnt have a red color on him
Quote from: T-800 on May 11, 2010, 09:43:30 PM
Can I copy and paste the pac for each Spear Pillar pac like in Smashville, or is it specific because it's a different Pokemon in each?

I'm not sure but you could try renaming this pac to STGTENGAN_2 and see what happens when you enter Palkia's stage

Quote from: Omegapaste on May 11, 2010, 09:49:49 PM
Nope, I tried that first but it makes the Volvagia even paler. If it wasn't for one of the reflections the volvagia wouldnt have a red color on him.

Then try making that reflection texture completely black.
http://filesmelt.com/dl/[censored]y.png
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Yo omegaPaste I got ahold of the fire temple music brstm and forest temple music do you want then their in the vault!

Quote from: T-800 on May 11, 2010, 09:43:30 PM
Can I copy and paste the pac for each Spear Pillar pac like in Smashville, or is it specific because it's a different Pokemon in each?

You can't do it just by renaming it, but you can (probably, I haven't tried it) put it over Palkia by opening both in Brawl Box, copying the ef_stgTengan and Arc 2 from Fire Temple to Tengan_2 then renaming model data 3 to model data 15. The only thing is, Palkia's purple glowy thing will probably make the stage look all wonky. Mewtwo2000 fixed it for his Rayquaza Lake stage, but I don't know how. Also, it'll make Volvagia make disturbing screaming noises lol.

The only difference between stgtengan1 and stgtengan2 is the number of the used modeldata (3 in stgtengan1 and 15 in stgtengan2) and the scenedata used (palkia uses scenedata1, dialga uses scenedata0). To make a stage working in both, you need the same modeldata being placed in modeldata3 and modeldata15, and having the same file in scenedata0 and scenedata1. Nothing more.

Cresselia is a little bit more complicated. But only a little bit.
SW FC: SW-5958-4724-5095
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Stage light and fog tutorial
Stage shadows tutorial

geez... you are making me looking like the biggest zelda fanboy with all of these levels.

Great stuff!



but does anyone have a working shadow temple?

Don't be sad about the messed up texture, I think Volvagia now looks better, more natural!

EPIC!!