3ds Max 2010

Started by TheShyGuy, February 01, 2011, 09:19:28 AM

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Im new to vertexing...and 3ds max.  But im trying to follow a few written tutorials on mariokart64's vertexing method. Only problem right now is that when i import the .dae, it doesnt show up.

-using Ais 1.3
-openColladaMax 1.2.2
-3ds Max 2010

if you need to know anything else, just ask. And thnx for helping.

You need to have 3ds Max 2008 for use the method of mariokart64n.

http://forums.kc-mm.com/index.php?topic=12815.0

on step 3 he says: (Check the box Max2010 if you are using Autodesk 3DS Max 2010)

im just assuming that it also works for 3dsMax2010 too. Thnx for replying btw.

Oh, a new tutorial, but look, it's for use "Das Donkey Vertex Box", not "mariokart64n method".

oh i thought it did because it uses mariokarts script(the script works on 2010).Anyways, do you know why the model is invisible/doesnt show up?

Unknown... Sorry :/

Try in first the normal vertex (first method) before use this just for see.

February 01, 2011, 10:01:44 AM #6 Last Edit: February 01, 2011, 10:16:26 AM by TheShyGuy
k, ill edit this post in a few mins

edit:

yeh i see the vertices.  But the main reason i wanted to follow the newer tutorials was to be able to view the model as a mesh, not vertices. Uhh any more ideas?

Try to get the help of a good vertex maker, he can help you.

got it to show the model, just had to use ais 1.1 =p...thnx kth for the replies tho