lol I tried vertex hacking her over ZSS, but ZSS doesn't have enough vertices for the quality I was trying to achieve D: I'll just stick with the model import.
Here's the (predicted) order of what I'm going to be doing in the future, if I can get the model importer done:
-Release Konata vertex
-Import Flandre model for Roo (after adding the diff faces and the spear thingy to the model)
-Finish Nel, release final version
-Vertex Ayane from DOA4 over Marth
-Import Yoko over ROB, port most of ZSS's anims and psa over
-Finish Hitomi DOA4 model rip and import that
Yeah that's a hell of a lot of work to do in that list, so I'm not sure if I'll get to the rest of the stuff I'm thinking about.
I think I've hit a definite roadblock on the model rebuilder in Brawlbox that I haven't been able to fix.