Lucario's Aura & PK Thunder

Started by Ice God64, August 28, 2009, 07:59:24 PM

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I'm wondering: Is it possible to completely remove the "Aura clouds" around Lucarios hands? I looked into it before, about 2 months ago, but I couldn't find anything.

It doesn't look like PSA can do, but has someone found a way?

Also, does anyone know what files articles like Ness' PSI Thunder are stored in? I beleive they are in the FitNess##.Pac, but I'm not sure if the behavior is stored there or not. I'm trying to see if I can hex edit Lucas' PK Thunder into Ness, but I'm not sure where to look.

They're in FitNess.pac
(8:15:26 PM) Vyse: I hope you get raped by a lumberjack
(8:18:16 PM) Vyse: >:|
(8:21:52 PM) Vyse: Two of them.

I see... Odd that PSA can't edit them... Yet.

You can...
Zephiel:
You know what I really like on my stack smash?
Texture updates.

Androu1:
@Zephiel: “your” Stack Smash?

Wait.... That's so vague... Excuse me? Is that about  :lucario: or  :ness:?

PSA doesn't edit textures, I'm sure of that. You can edit those FitChar.pac files by the FS way.
(8:15:26 PM) Vyse: I hope you get raped by a lumberjack
(8:18:16 PM) Vyse: >:|
(8:21:52 PM) Vyse: Two of them.

Ah, so I have to use ASH on the FitLucario.pac, do I?

I tried using Lucario's effect file before and I don't remember finding anything useful.

Quote from: Ice God64 on August 29, 2009, 09:31:59 PM
Ah, so I have to use ASH on the FitLucario.pac, do I?

I tried using Lucario's effect file before and I don't remember finding anything useful.

If it's ASHable, it most likely will not be ASHable. You'll need to use SSBBExtract, and all those tools.
(8:15:26 PM) Vyse: I hope you get raped by a lumberjack
(8:18:16 PM) Vyse: >:|
(8:21:52 PM) Vyse: Two of them.

August 29, 2009, 10:38:03 PM #8 Last Edit: August 30, 2009, 12:26:08 AM by Ice God64
Well, I get it, but I know only some very basic hex, so I think I'm out of luck.

Unless padding the entire 001.pac with FF is the trick, I'm pretty sure I won't be able to find it.

EDIT: Actually, looking at the .pac, it looks to be mostly trail and error... There are one of those elusive CLR0 files.. Three, actually, and I bet just padding them with at least partially hide it!

Edit: Well, that was a failure.... Whatever, I'll try again at another time.

If the texture doesnt have any transparent buts, color it black, that will make them invisible.
Zephiel:
You know what I really like on my stack smash?
Texture updates.

Androu1:
@Zephiel: “your” Stack Smash?