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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2330429 times)
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    « Reply #6780 on: May 29, 2012, 11:32:01 PM »


    That Hyper Sonic FS fits perfectly, now I'll have to finish my Hyper Shadic... It's about 70% completed, but this is what he looks like so far.


    What do ya think? Good so far?
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    « Reply #6781 on: May 29, 2012, 11:59:44 PM »


    or animted texture for shadow mario xD
    i think i can easy make a true Shadow Mario now but will wait with that until bowser jr, over zelda is done and shadow mario over shiek is close to be done
    ShadowMario is about to Get revamped soon!
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    DoctorFlux(Mariodk)
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    « Reply #6782 on: May 30, 2012, 02:15:44 AM »


    thats awesome
    anyway some progress on Gotenks while i waiting for next brawlbox for finish naruto:
    wait1,2,3 done
    run/runturn/runbrake is done,walking animetions is done(just ported vegeta´s since they fits very well for gotenks too)
    "B" attack animations is done
    all throws is almost done,all airs is done
    now just smashes/tilts/aaa combo
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    « Reply #6783 on: May 30, 2012, 02:37:19 AM »


    thats awesome
    anyway some progress on Gotenks while i waiting for next brawlbox for finish naruto:
    wait1,2,3 done
    run/runturn/runbrake is done,walking animetions is done(just ported vegeta´s since they fits very well for gotenks too)
    "B" attack animations is done
    all throws is almost done,all airs is done
    now just smashes/tilts/aaa combo
    why dont we have any gotenks video preview? xD
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    DoctorFlux(Mariodk)
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    « Reply #6784 on: May 30, 2012, 03:00:17 AM »


    why dont we have any gotenks video preview? xD
    now yet since they are not PSAed but possible soon afew .gif previews
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    « Reply #6785 on: May 30, 2012, 03:01:11 AM »


    Once you do I'll give him and finish his custom HD texture Grin
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    AnImAiNe
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    « Reply #6786 on: May 30, 2012, 03:35:50 AM »


    mariodk once you finish naruto on ike wont you be able to put him over olimar properly with the new brawl box since it can remove hard coded stuff?
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    « Reply #6787 on: May 30, 2012, 09:32:15 AM »


    mariodk once you finish naruto on ike wont you be able to put him over olimar properly with the new brawl box since it can remove hard coded stuff?
    i was thinking on that
    or edit ike´s sword article to be like as pikmins(easy to PSA xD)
    possible that with ike so we can still have sound pack and use other ike models too

    also since i will be gone for 2 weeks without internet(in about a month) i will work on afew models here is the list:
    Kid Sasuke(over Marth)
    Killer bee(over idk yet)
    Jiraya(over ganondorf or ike cuz of there is a moveset for him over ike too)
    kakashi(also a custom model of him as Kid before he got the  sharingan eye)
    perry the platypus(custom model) over (not sure yet)
    phineas and ferb (custom model over ICs)
    and finish/update some movesets (Gotenks if he is not finished until then)

    atleast one of the custom models will be done and all the other models that is not custom then i get back from my 2 weeks without internet
    « Last Edit: May 30, 2012, 09:40:02 AM by Mariodk » Logged

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    « Reply #6788 on: May 30, 2012, 09:45:25 AM »


    i believe fallenking is about to do pervy sage with sage mode as final smash eyes so maybe that saves you a model that u were going to do
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    « Reply #6789 on: May 30, 2012, 12:28:01 PM »


    i kinda got a date for then Gotenks is almost done(mainly the animations i dont think the PSA since that PC i will use in 2 the weeks where i am not home can´t use emulator only brawlbox)
    in about 5-6 weeks
    since i think i will work on him while i am gone so right now is he on hold again
    i anyway have to revamp my animations alot (mainly the "B" attack onces) thats why no preview yet since i wanted to preview the final result of all animations (so it will be a surprice how the moveset will be cuz i have replaned the moveset really much) but dont worry ghosts is going to be there xD and also buu buu volly ball(but without turn them to a ball cuz its not possible)
    so now i will work on the end of all shadows hacks:
    -this time it will not be a renamed port(but a real port like as goku over pit) so fixed 2nd. jump/run/possible more stuff
    -possible super shadow at FS(kinda same way i will do the hyper sonic with animted texture to change to use a other texture in the chaos blast animation)
    -not needing shadowkong safe sonic PSAs anymore
    -import with animted eyes/blinking/all faces and mouths
    -Classic shadow as alt. (also with animted eyes/all faces)
    -more baleced moveset and maybe some moves back from V1(like the F-air) or some new moves (i got afew ideas still)
    -Revamped Chaos spear(mainly at the charging up): so if you charged it up to 2nd lvl and wanted it to lvl 3 you dont have to do all over the whole charge animation you will start from the 2nd. lvl to 3rd
    -maybe i can do with next brawlbox a article for chaos spear

    all what i basely needing for get a .max of:
    Brawl sonic(deleted the old max i got of that by a mistake)(already rigged)
    Vertex of a good shadow(mainly for use to the mouths/maybe faces)
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24149
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25806 (will use that one if the .gen model fails cuz of filesize)

    a Fitdonkey.pac that works with Sonic bonesets(looking at southcraft)
    « Last Edit: May 30, 2012, 12:33:23 PM by Mariodk » Logged

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    « Reply #6790 on: May 30, 2012, 01:30:58 PM »


    finally. adn hopefulyl THIS shadowkong will wok with my shadow sfx
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    « Reply #6791 on: May 30, 2012, 01:33:48 PM »


    i kinda got a date for then Gotenks is almost done(mainly the animations i dont think the PSA since that PC i will use in 2 the weeks where i am not home can´t use emulator only brawlbox)
    in about 5-6 weeks
    since i think i will work on him while i am gone so right now is he on hold again
    i anyway have to revamp my animations alot (mainly the "B" attack onces) thats why no preview yet since i wanted to preview the final result of all animations (so it will be a surprice how the moveset will be cuz i have replaned the moveset really much) but dont worry ghosts is going to be there xD and also buu buu volly ball(but without turn them to a ball cuz its not possible)
    so now i will work on the end of all shadows hacks:
    -this time it will not be a renamed port(but a real port like as goku over pit) so fixed 2nd. jump/run/possible more stuff
    -possible super shadow at FS(kinda same way i will do the hyper sonic with animted texture to change to use a other texture in the chaos blast animation)
    -not needing shadowkong safe sonic PSAs anymore
    -import with animted eyes/blinking/all faces and mouths
    -Classic shadow as alt. (also with animted eyes/all faces)
    -more baleced moveset and maybe some moves back from V1(like the F-air) or some new moves (i got afew ideas still)
    -Revamped Chaos spear(mainly at the charging up): so if you charged it up to 2nd lvl and wanted it to lvl 3 you dont have to do all over the whole charge animation you will start from the 2nd. lvl to 3rd
    -maybe i can do with next brawlbox a article for chaos spear

    all what i basely needing for get a .max of:
    Brawl sonic(deleted the old max i got of that by a mistake)(already rigged)
    Vertex of a good shadow(mainly for use to the mouths/maybe faces)
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24149
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25806 (will use that one if the .gen model fails cuz of filesize)

    a Fitdonkey.pac that works with Sonic bonesets(looking at southcraft)
    lol i was reading to fast in PM. I didn't saw "looking for southcraft". Im on it ASAP.
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    « Reply #6792 on: May 30, 2012, 01:34:45 PM »


    finally. adn hopefulyl THIS shadowkong will wok with my shadow sfx
    that idk it will be but since shadowkong use donkey kong´s SFX ids it will i think
    i will use the same SFX pack still

    Post Merge: May 30, 2012, 05:57:29 PM
    anyway:

    animted eyes works,all mouths works
    now just fix UVs/textures and vertex faces and then this shadow is almost done
    and this shadow is already the best model import of shadow with the rig xD
    « Last Edit: May 30, 2012, 05:57:31 PM by Mariodk » Logged

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    « Reply #6793 on: May 30, 2012, 07:21:53 PM »


    O_O Mother of god...another Shadow...
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    « Reply #6794 on: May 30, 2012, 08:01:58 PM »


    O_O Mother of god...another Shadow...
    MarioDK: Shadow released!
    Noobs: Oh hey look, a cooler shadow with faces and a mouth. *downloads and reuploads*
    Noob: I'll call this, TRUE SHADOW FINAL
    More Noobs: 200+ downloads. Im srs here
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