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Author Topic: Replacing Stages in STGCustom Pack 2 Error  (Read 1182 times)
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flyinelk212
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« on: March 04, 2011, 09:55:58 PM »


Sometimes, when I attempt to replace a custom stage in http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13586, my game simply freezes when attempting to load the stage.

For example, custom stage #0C is currently set as "Alternative Mario Circuit" using a st_final.rel module (even though the module files wiki page says that customstages use their own module...what's that about.). I'm trying to change the level to Rainbow Road: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5166 .

However, I've tried both methods: replacing just the .pac file in the stage/melee folder, as well as replacing the .pac file and adjusting the .rel file in the module folder to fit the Rainbow Road base stage parameters. Why am I still getting freezes?

Is it simply the stage itself? Or is there a step I'm missing?
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nanobuds
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    « Reply #1 on: March 04, 2011, 10:37:52 PM »


    did you re-size the Stage Preview pics (MenSelmapPrevbase.XX) so they are 88x88?

    btw why are you using this one and not the new one? the new extra stage editor has over 30 more stages

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17147&Moderated=All&facebook=true
    « Last Edit: March 04, 2011, 10:39:22 PM by Nanobuds » Logged

    flyinelk212
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    « Reply #2 on: March 05, 2011, 08:08:39 AM »


    Coding errors and multiple headaches. The older file works for me, and I only want a few hacked stages.

    Basically, I have Gecko, a Hex Editing program, and the custom stage .rels and .pacs. I understand that I need to replace the .pacs with the stage I want (don't know about this icon changing thing...), but the screen freezes for me whenever I attempt to overwrite some stages over the custom spots--i.e.,  the Rainbow Road stage over Custom Stage 0C, which by default is set to the "Alternative Mario Circuit" stage.
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