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Author Topic: BrawlBox Showcase Workshop  (Read 44670 times)
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BlueBrain
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    « Reply #75 on: April 28, 2011, 07:32:21 AM »


    texture edit to mah old dude, i just got mah hands on texture rips ^^



    edit:
    more wind waker...

    « Last Edit: April 28, 2011, 09:49:42 AM by jokekid » Logged

    KTH
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    « Reply #76 on: April 29, 2011, 07:41:15 AM »


    Awesome.

    I love Wind Waker.
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    ShadowSnake
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    « Reply #77 on: April 29, 2011, 08:28:48 AM »




     Awesome Face


    amazing Dixie Kong im so excited for that to be on my SD card. AWESOME 2.0!

    @ Post

    Started this a couple days ago, lots of work still needs to be done but...



    btw i know beyond is making him on snake but i dont want him on snake so i thought id make my own version over ike.
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    KTH
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    « Reply #78 on: April 29, 2011, 09:33:54 AM »


    ShadowSnake : Take the model of Ryu from Tatsunoko vs Capcom.
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    Psycho Philia
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    « Reply #79 on: April 29, 2011, 01:41:22 PM »


    The problem if you import Ryu from Tatsunoko vs capcom is that animations from brawl won't be compatible with him. If a Psa is made for him, it would have to be made from scratch... And totally from scratch for now as the animations from Tatsuno vs Capcom can't be used yet.
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    Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

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    BlueBrain
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    « Reply #80 on: April 29, 2011, 01:42:32 PM »


    i think he meant for reference, but shadowsnake has the sf4 model i think...
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    « Reply #81 on: April 29, 2011, 01:43:39 PM »


    Ah ok, yeah for reference it can do his job greatly! But if he has the street fighter 4 model, it can be good too!
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    Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu....

    Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!

    BlueBrain
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    « Reply #82 on: April 29, 2011, 01:48:56 PM »


    it should be better with the sf4 model, since it has more quality ^^
    although TvC may work better cuz its vertex count could be more similar...(for conforming)
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    VILE
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    « Reply #83 on: April 29, 2011, 08:25:56 PM »


    Check it.
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    Zephiel:
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    Texture updates.

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    dark sonic 19
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    « Reply #84 on: April 29, 2011, 08:27:48 PM »


      You get it to work?!
    « Last Edit: April 29, 2011, 08:30:16 PM by dark sonic 19 » Logged

     
                 

    ShadowSnake
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    « Reply #85 on: April 29, 2011, 09:14:09 PM »


    i think he meant for reference, but shadowsnake has the sf4 model i think...


    yeah i used a rip of Ryu from street fighter 4 as a ref, and i used his textures.

    Okey more progress on ryu, belt has been fixed and i started to work on the face.



    yeah yeah im still working on the feet, texturing them is very difficult...   not impressed
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    Segtendo
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    « Reply #86 on: April 29, 2011, 10:36:00 PM »


    VILE are teh epic win.
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    BlueBrain
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    « Reply #87 on: April 30, 2011, 12:41:44 AM »


    Check it.


    awesome is awesome, thats all...

    u could use naruto's hair as a base...
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    KTH
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    « Reply #88 on: April 30, 2011, 06:36:31 AM »


    It's a model import. Look the eye.
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    ShadowSnake
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    « Reply #89 on: April 30, 2011, 09:30:50 AM »


    It's a model import. Look the eye.

    this ^

    model imports are very glitchy and replace an entire character just forwarning everyone.

    thats why i just stick to vertexes. Tongue
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