Sword glow event found (LIMITED AMOUNT OF CHARACTERS)

Started by Untouch, August 30, 2009, 11:05:37 PM

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August 30, 2009, 11:05:37 PM Last Edit: August 30, 2009, 11:46:32 PM by Untouch
CHARACTERS THAT CAN USE SO FAR:
:tlink: :ike: :marth: :mk:

While messing around with marths SIDE B, I found the code that makes his sword glow.
There are TONS of parameters (20 to be exact O_o)


EVENT IS
11031400

I have taken the liberty of finding a few.
(event goes in GFX)

0 = Colour/Type (Can't find out how to change this)
1 = Blur Length
2 = Bone the beam starts at
3 = Offset of the beam (Y)
4 = Offset of the beam (X)
5 = Offset of beam (Z)
6 = Bone the beam follows (angle)
9 = Length
10 = This action only? (True = yes, False = no)
12 = Bone some other beam starts at (don't know the use...)
19 = ?

The rest I've changed and nothing has happened.

Currently trying to find more.

http://www.youtube.com/watch?v=NPe46h7ISyo


thats what i use on my Link to add the swords.
didnt know u could change color tho

OH COOL
lol hey kyzon,
if you want idc if you do or not,
but my bro as you know took all the stuff i need to test my chars
so i was wondering if you could finish my fierce diety link and make his down-B a fast multiple hit attack.

Alpha do you mean fast multiple hit thats similar to my character's Side smash?
i could give it a whirl right after i finish my hitboxes and animations


hmmm actually better idea sorry i keep changing my idea kyzon
but here is the final idea, think you can make it like gannon dorfs up-tilt
make it a more powerfull magnet though and make the attack his S3S (side tilt)

I can try alpha.

hmm does this change colors for the links too?


Oh hey!  I'll post my notes on it too thus far.

Glow Sword
11031400: like a hojillion params. 20 in fact.

2nd Parameter: (Value) duration/length of shiny trail
Boolean Parameter: Disappear at end of animation?
Parameter 2, 6, and 12: (Value) Bone
Parameter 3, 4, 5: 1st point glow offsets
Parameter 7, 8, 9: 2nd point glow offsets
Parameter 13: Forward offset
Parameter 14: Sidewise offset
Parameter 15: Z offset
Parameter 16: rotate on forward axis
Parameter 17: rotate on sideward axis
Parameter 18: rotate on Z axis?
Last Parameter: (Scalar) size of effect.

Cool. With this i can make my Metaknight's sword glow black for his smashes

The endless amounts of possibilities of characters movesets that can be created with PSA never cease to amaze me ;)


Now my Jedi Marth can finally become a reality =D