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« Reply #1 on: March 24, 2011, 02:56:27 PM » |
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Like I said earlier, port that Goku and I'll help animate I suggest Lucario becuase the model has already been ported to him :p
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« Reply #2 on: March 24, 2011, 10:42:54 PM » |
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Like I said earlier, port that Goku and I'll help animate I suggest Lucario becuase the model has already been ported to him :p i can´t port him if the PSA is not done so i wait for Port to the animations is done but i will port him as soon Animations is done and maybe two Ports or 3(two in one if over Zelda/sheik for SSJ mode is possible)
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« Last Edit: March 24, 2011, 10:55:21 PM by MarioDK »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #3 on: March 25, 2011, 02:20:36 PM » |
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Goku Kirby hat ingame pic is added (look under Goku moveset) it not 100% done yet but atleast it working without Crashes
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #4 on: March 25, 2011, 02:58:09 PM » |
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awesome. i love this thread.
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« Reply #5 on: March 25, 2011, 03:02:53 PM » |
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afew "A" attacks will be the same as SSBC (them i dont got .gif animations for)
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« Reply #6 on: March 25, 2011, 03:07:01 PM » |
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This strange... They can see only time.
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« Reply #7 on: March 25, 2011, 03:18:20 PM » |
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cool, if want songs from some game, the anime or idk ask me
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« Reply #8 on: March 25, 2011, 03:50:10 PM » |
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i still needing a good idae for Vegeta Moveset (that can fit for all Transforms of Vegeta or just Normal) maybe Vegeta (buu saga) moveset he got same attacks in all transforms and also need to be possible to make in PSA/animation and not over Powered(still not sure who he can be over since non was thinking on make a Vertex to him and not over Cp. falcon) and please post the Idea for moveset here: http://forums.kc-mm.com/index.php?topic=21855.0
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« Last Edit: March 25, 2011, 03:51:34 PM by MarioDK »
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« Reply #9 on: March 25, 2011, 05:36:53 PM » |
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« Reply #10 on: March 26, 2011, 12:00:34 AM » |
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there is still one problem in that SFX pack Side-B is falcon Punch (maybe soon changed to dragon Fist) so he will say kamehameha to Dragon Fist
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« Reply #11 on: March 27, 2011, 07:49:14 AM » |
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so if someone makes a gotenks texture when will you put out the psa
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« Reply #12 on: March 27, 2011, 08:19:31 AM » |
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MarioDK: It is not a real problem, all that you have to do is to swap the sfx id by using Psa for the two attacks. Of course, maybe you will also have to change the frame from what they play...
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Oh bomb, no one understands you. You have to be expressive with your feelings. Don't worry, Philia will help you with that. Fu fu fu fu.... Kitare, Saitan no Ikazuchi! Ikare, sousei no daichi! Ribaasukuruseidaaa!
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« Reply #13 on: March 27, 2011, 11:16:55 AM » |
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MarioDK: It is not a real problem, all that you have to do is to swap the sfx id by using Psa for the two attacks. Of course, maybe you will also have to change the frame from what they play...
i will do all that with SFX IDs in PSA as soon the moveset is done but Falcon Punch is dragon Fist if not i find a other Side-B attack
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« Reply #14 on: March 28, 2011, 08:57:06 AM » |
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i still needing Animations or i have to cancel the project for Goku and maybe also whole Project: DragonBrawl i am not a Animation maker (or not a good one) i am more a PSAer/Porter
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