"So Where Is It...WHERE'S MY FOOD?!" Hopper Over Lucario

Started by That BattleToad PSA Guy, April 05, 2011, 02:54:38 PM

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April 05, 2011, 02:54:38 PM Last Edit: April 10, 2011, 04:10:03 PM by EarthwormJames


Ant Island's Feared Dictator arrives to Brawl, hoping to squish the competition!

CREDIT FOR HOPPER GOES TO:
Myself (For starting the idea and making the model)
ShadowSnake (For giving me good advice on how to fix the model)
Nanobuds (For making the textures)

Pictures coming soon!
Formally Known As The Ant Formally Known As Flik

TEASER PICTURE:


FINISHED MODEL:
COMING SOON!

GAMEPLAY IMAGES:
COMING SOON!
Formally Known As The Ant Formally Known As Flik


Quote from: Inner Moka on April 06, 2011, 02:09:08 AM
Hopper... Wow that brings me back. I just KNOW this'll be epic!

A Grasshopper with Aura...

Yeah, I'm pretty sure it will...
Formally Known As The Ant Formally Known As Flik


April 06, 2011, 02:18:52 AM #5 Last Edit: April 06, 2011, 02:22:24 AM by EarthwormJames
Fun Fact: I originally thought of making Hopper out of Ganondorf, but this seemed easier to do!

Another Fun Fact: I recently wrote a play for my school based off A Bug's Life. I casted myself Manny The Maginifcent (The Praying Mantis voiced by Johnathan Harris), and my girlfriend, Leila, as his wife, Gypsy!  :af2:
Formally Known As The Ant Formally Known As Flik

Bugs life FTW this will be epic sauce
Click here to find out how to be the best PSA maker in the universe.

the only problem i see is the face not working out too well... did u disable the jaw bones of lucario? also, how are the extra arms gonna work?

April 07, 2011, 01:55:05 AM #8 Last Edit: April 07, 2011, 02:11:20 AM by EarthwormJames
Quote from: Nanobuds on April 06, 2011, 11:47:33 PM
the only problem i see is the face not working out too well... did u disable the jaw bones of lucario? also, how are the extra arms gonna work?

I....don't know!

EDIT: OK, I made a new model! ShadowSnake may be looking it over...
Formally Known As The Ant Formally Known As Flik

lol. for vertexing, you have to re-shap the polygons and verticies... you cant really just add on different parts. those parts need bones, and the polygons read the different textures. if the polygons arent recognized by the texture, then they wont show up, and the game will probably crash.

Quote from: Nanobuds on April 08, 2011, 12:05:36 AM
lol. for vertexing, you have to re-shap the polygons and verticies... you cant really just add on different parts. those parts need bones, and the polygons read the different textures. if the polygons arent recognized by the texture, then they wont show up, and the game will probably crash.

Yes, I'm aware of that now...

Which is why I made a NEW Model!

Formally Known As The Ant Formally Known As Flik



Only problem is...

I don't know how to get EVERY part of it into BrawlBox. So I'm having ShadowSnake (or Nanobuds, if he wants to) help me out with this...
Formally Known As The Ant Formally Known As Flik