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Author Topic: Reading wrong Texture  (Read 989 times)
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Soma
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« on: April 18, 2011, 11:26:57 AM »


I replaced Link's boomerang with Falchion, and I replaced it's texture with the swords, but when I use it on the game it picks up the wrong texture anybody know any way to fix this? heres some examples of what it's doing: http://i329.photobucket.com/albums/l390/neonbeserker/help.png http://i329.photobucket.com/albums/l390/neonbeserker/help2.png
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DrPanda
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    « Reply #1 on: April 18, 2011, 11:48:54 AM »


    I'd guess that you forgot to rename the texture reference under the MDl0's materials tab.
    I'm not entirely sure it'll work, but its worth a shot Undecided
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    Soma
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    « Reply #2 on: April 18, 2011, 12:00:16 PM »


    It worked! thank you so much  Grin
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