Help me with audio pack please?

Started by Tasty Pumpkin Clock, April 25, 2011, 11:35:57 AM

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Could somebody inject a sound packet into my sound file? I've tried a billion times but I can never do it.

There's a default audio file.
http://www.mediafire.com/?unuztmtmgyy

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18400
That's the sound packet I want to use.

Somebody please?



Hmm...stupid question, but you're using Riivolution, right? ^^; I just wanna confirm that first...

Actually I'm using Dolphin. But I've gotten every other sound pack to work so far so...

:/ Hmm...well I'm certain I used the right offset and everything. Did you try using Sawndz to insert it yourself? That's a relatively easy method


Alright, well first off, you're going to need Sawndz (obviouslylol). You can get that here:
http://www.mediafire.com/?uqt36rtt5fhb6ak

Just place the program in a "Sawndz" folder, along with the hex packet you want to use and the clean .brsar file. Run sawndz, and then paste the offset from the hex packet (in this case, it's 1085C20) in the "offset of beginning section".

Click "insert", and then when it prompts you to open the file, open the hex packet. That's exactly what I do with riivo, and I haven't had any trouble yet.

Well I'll try... something tells me this isn't going to work though.. I've had zero success with Sawndz in the past trying to make audio packs myself. And I tried for like weeks.

I'm sorry :/ I wish I could be of more help, but I don't have access to my Wii right now, so I can't test it out for myself ._.

Is it supposed to take like hours?

Inserting the hex packet? O.o No...the longest it took for me was about 7 minutes. But most of the time, it should be done in a minute or less

April 25, 2011, 02:47:36 PM #12 Last Edit: April 25, 2011, 02:52:14 PM by Apprentice Of Death
D: It's almost been an hour. I put the offset into the thing and clicked insert and clicked the thing. What else was I supposed to do?

Edit: That was a horrible explanation. Anyway how do I clean the brsar?

Hm...as long as you put it in the "offset of beginning" section, it should work. That's all I had to do. If you want, try this version of sawndz, and see if that makes a difference.

http://cid-80a075c4cf55b1a4.office.live.com/self.aspx/.Documents/Brawl%20Mods/Sawndz%20Project/sawndz%200.051.exe

April 25, 2011, 03:06:01 PM #14 Last Edit: April 25, 2011, 03:07:55 PM by Jaklub
The reason why it seems not to work is that there were not too many voices replaced in the packet. Many samples are left unmodified.

In any version of Sawndz that supports inserting hex packets you have to have your smashbros_sound.brsar in the same directory as the program. Copy 1085C20 into "Offset of beginning" field. Click insert and choose Sepiroth.hex file. Now it's inserted.
As you may have noticed, I don't answer PMs with problems anymore.