that would help ALOT. but dont make a vid untill i make an update with all the working moves....well....working. lol
yeah sadly the uptilt will only have the sword swing command on the side tilt command. it wont let me coppy and paste. ill try to manually transfer, but thats allot of numbers. ill try it out anyway. if it doesnt work then bye bye sparta kick.
so the uptilt will be his new foward tilt.
his foward tilt (sparta kick), will be the new down tilt
up tilt will be an over-head sword slash. fast and weak. mainly for combos.
OR, something creative. idk. lol
if sparta kick is a down tilt, ill have to change the hitbox's size. (like Ragna Ike's down tilt kick) otherwise some1 could just duck and be invulnerable to ganon.
thats a really really good idea about the new B. i can just see how its coded in the boomerang. btw what would be better is adding A NEW MOVE. an A+B move. when A+B are both simultaneously pressed, does the range move. that sounds good, except it means that computer ganondorfs would have no range (boo hoo)
ive got an idea on how to fix the down air, if that doesnt work, then you gave me a very good idea. hell use his vBrawl animation, only with the purple foot effect and whatnot, increase downward gravity and make it constant damage. would work, im just afraid itlly look stupid. ive got an idea on how to fix it. im just gonna make it say go to the downB animation, and fix everything in it. no bells or whistles, copy and paste, or replicaitons.
i changed one of the side taunts (remember it depends on the direction you face). him yelling and burning with dark flames. gonna change the sound effect to his beast ganon roar. XD
btw im holding off on final smashes. i found something WAY TOO AWESOME. its where you only have to transform a PART of Ganondorf into Beast ganon. you can give him Beast Ganon's Arm or Head or something. sounds too good to be true. it probably is. final smash alterations are near impossible so i highly doubt it would work. but if it did work... OMGZ!!!!! AWESOMENESSS!!!!!!!
enough drooling. if i have time ill try to get on getting a working copy for you to make a vid of for me. that would help SO much.
the problem with the sword spin is i cant find any ganon animations that resemble what he does in Wind Waker or Twilight Princess. theres only a few more sword animations i havent used, none of them fit.
thats the same problem with his back air. there are no sword swing animations that go backwards. idk how to reverse the direction of teh character.
ill put the back air back to normal, however, knockback will do straight horizontal. base knockback. thats good cuz it sets up combos cuz u can predict exactly where ur enemy will be. its bad cuz u will NOT be able to KO with it.
i think that kinda compensates for his beefed up upair move.
also, Fair is gonna have a small angle change. if done as aproaching the ground (where he slams his fist against the ground), itll cause a shockwave that burrys opponents (like DK's side B only alittle weaker)
this sounds good. aside from the final smash ideas, the end is in sight. at least for my part. ill still need tweakers.
ill see what i can do about the side smash cuz that is bad