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Author Topic: The Almighty Clock Tower/New Moveset Added!  (Read 3783 times)
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Rayn
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« on: May 06, 2011, 06:06:06 PM »


Hey everyone, ClockTower here (formerly Nameless). ...these are the PSA's I'm gonna do.

EDWARD ELRIC
OVER MARTH




EDIT: I just found out that Hollow is going to do Ed over the summer. That's pretty much cemented my resolve not to work on this anymore. I'll keep the moveset up in case he needs it for ideas, but that's it.

The Hero of Amestris, the FullMetal Alchemist, is coming to Brawl!
Current Moveset

AAAAA combo- A 5+ attack combo, consisting of Fox's first jab, followed by a modified Samus' Attack12, then another, similar slash from the side, then his SpecialSLw animation, and a final stab that pushes him forward. EPIC.
Dash attack - He spins around three times, knoching the opponent off his/her feet.

Up A- The final attack of his Side B, where he steps forward and swings his sword up and spins.

Side A-  A far-reaching roundhouse kick, followed by a slash to the face. Looks awesome.

Down A-He spins and swings his blade at his opponent's shins.

Up A Smash- Alchemy Storm: His blade shrinks away and he does three uppercuts, each with a different effect.

Side A Smash- a strong slash (Zamus' side-smash)

Down A Smash- He bends over and causes two explosions by his hands.

B- Air pressure- He compresses the air around him and fires it at his opponent's face (Lucas' PK fire animation)

Up B (ground)- Jumping slash- He slashes the enemy into the air, spins around once, grabs them, flips, and crashes down to earth on top of them. My pride and joy.

Up B (air)- He raises both hands and creates strong air currents that push him upwards for around a second and a half.

Side B- Partial Alchemy- at close range, he grabs the opponent and causes an explosion (yes, I know it's Scar's move but Ed did do it once when he fought the armor guards at Lab 5).

Down B (ground)- He crouches and uses alchemy to bury anyone on the ground close to him. (Probably will have multiple charge levels.

Down B (air)- He begins to spin rapidly and dives down to the ground. A suicide move if not used carefully.

N-Air - He spins around twice, hitting the enemy twice with his blade.

B-Air - Unchanged for now

F-Air - A strong slash with long windup and a meteor effect

U-Air - A quick flip-kick upwards that is useful for juggling.

D-Air - He...kicks downwards

Final - Red Water- Ed raises his hand (itemAssist animation) and the air around him explodes with medium damage and medium knockback). After the attack, Ed starts glowing red, is invincible, and gains immense power for around 30 seconds or so. Kind of like Eldiran's Zero 1.4 psa's Final smash.


KILIK (SOUL CALIBUR SERIES)
OVER IKE


I believe that the Soul Calibur series needs more representation in Brawl. This is a project I will be doing completely on my own, from scratch. I have a few moveset ideas, but they are very unorganized and I don't have time to get them down atm.


NEW MOVESET!!!
I just recently finished Red Steel 2, and the only thing I could think as the credits rolled was that HE NEEDS TO BE IN BRAWL. So, with that in mind, I give you:

KUSAGARI (RED STEEL 2)
OVER IKE OR MARTH

MOVESET:
Stats:
Height: 8/10. Pretty tall, a couple inches taller than Ike.
Weight: 6/10. Pretty average, just a little heavier than mario.
Speed: 3/10. Very slow. Faster than Ganondorf, but slower than Ike.
Air Speed: 4/10 A little faster in the air, but still pretty slow.
Jump Height: 5/10. Average.
Overall, he is classified as a heavy character. He has a little trouble getting around, but once he gets to you, you had better pray for mercy.

Moveset Ideas:
Wait1: Standard wait pose, standing with the left shoulder facing forward
Wait2: He pulls out and twirls his revolver
Wait3: ?
DodgeF: He sidesteps around the opponent in a strafe-jump
DodgeB: He jumps backwards.
Air Dodge: He spins once, propelling himself to the right and back.

Attacks:

AAA: Two weak horizontal slashes, then he spins and does a strong vertical slash. 2%, 2%, 3% for each hit.

FTilt: A quick stab - one of his quicker moves. 8%

UTilt: He fires two weak shots from his revolver upwards. 5% each bullet

DTilt: More or less, Ike's DTilt.

FSmash: The Reaper: He slowly steps backwards, then quickly dashes forward and strikes the opponent with a powerful horizontal strike. Difficult to land, but can kill in the low 90%'s. 20%

USmash: The Eagle: He slashes the opponent upwards, then shoots them three times. Mainly used to rack up damage, as the bullets have no knockback. 12% for the slash, 2% each bullet

DSmash: The Bear: He briefly charges up, then punches the ground with his sword hand, sending those around him into the air. 16%

Neutral Special: The Viper: He draws his blade back (Charging animation), then fires a beam of energy straight forward. In air, it fires at about a 45-degree angle downwards and cannot charge. 3 levels of charge: 12% first, 15% second, 17%+stun effect third

Side Special: The Rush: He charges at the opponent with his fist forward, then depending on whether A or B is pressed, he either stabs or shoots at the opponent. Bullet has more range, while the stab has an impale effect and deals more damage. Little knockback for either. Stab: 14% Bullet: 9%

Down Special: The Tiger: A counter move. He holds his sword horizontally, bracing himself. If an opponent attacks, he blocks it, then spins and slashes them away. 1.4x the power of the opponent's attack, but it comes out pretty slowly.
Up Special: The Storm: On the ground, he spins in a complete circle, slashing everyone away. In the air, he basically does Link's up-special, except it ends with him slashing them downwards. One of his faster moves on the ground. Ground: 14%,    Air: 13%+meteor smash

Final Smash: He performs the first part of his Eagle animation, but instead of shooting them, he jumps up to meet them, does a few ruthlessly hard slashes, kicks them back to the earth, then follows it with a final stab that buries them in the ground. Pretty much an instant KO for anyone caught in it.


ATTENTION NOOBS. THIS IS NOT a request thread. Unless I find your idea so frickin' amazing that I can't NOT do it, you will be shut down in the most humiliating way possible while still within the bounds of the forum rules.
not impressed
« Last Edit: May 31, 2011, 04:07:46 PM by ClockTower » Logged


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« Reply #1 on: May 06, 2011, 06:17:53 PM »


Reserved.
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    « Reply #2 on: May 06, 2011, 07:20:51 PM »


    Hey, hey Nameless!! Can you make Shadow the Hedgehog?! Why hasn't he been made yet? :trollface:

    I hope you gte to work on these after school gets out.
    « Last Edit: May 06, 2011, 07:21:47 PM by Roo » Logged

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    « Reply #3 on: May 06, 2011, 07:22:23 PM »


    Thanks for your support! And I can start these anytime, it's just that I have finals and a bunch of state competitions that have to come first.
    « Last Edit: May 06, 2011, 07:28:54 PM by Nameless » Logged


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    « Reply #4 on: May 06, 2011, 07:31:44 PM »


    http://forums.kc-mm.com/index.php?topic=17665.0
    said you were looking for this?
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    Rayn
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    « Reply #5 on: May 06, 2011, 08:09:29 PM »


    Yeah, thanks. I'll add it to the OP right now.
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    « Reply #6 on: May 25, 2011, 01:04:09 PM »


    Apologies for the bump and double-post combo, but I just want everyone to know that I have finally graduated from high school and am officially starting work on Project SoulCaliBrawl, starting with Kilik. I welcome any ideas for the moveset or people who can vertexture for Ike. Thanks!
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    « Reply #7 on: May 25, 2011, 01:06:23 PM »


    Apologies for the bump and double-post combo, but I just want everyone to know that I have finally graduated from high school and am officially starting work on Project SoulCaliBrawl, starting with Kilik. I welcome any ideas for the moveset or people who can vertexture for Ike. Thanks!

    Wow that's fantastic news!  Congratulations dude Awesome Face
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    « Reply #8 on: May 25, 2011, 01:11:56 PM »


    Congrats bro! Cheesy
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    « Reply #9 on: May 31, 2011, 03:58:26 PM »


    A new moveset has been added! Check the OP for details!
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    « Reply #10 on: May 31, 2011, 05:32:00 PM »


    Kunsagi has been made over link, but you should have a reason why you want in over the FE Men.
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    « Reply #11 on: May 31, 2011, 06:23:54 PM »


    Right you are. See, not only are Marth and Ike the only right-handed swordsmen in the game, they are also the only people who have a counter hard-coded into the character. They are also closer in stature to Kusagari.
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    « Reply #12 on: May 31, 2011, 07:00:09 PM »


    yes, i loved that game, cant wait for that (brawl needs more guns anyway xD)
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