Adding Custom Stages BEYOND STGCUSTOM08

Started by That BattleToad PSA Guy, May 18, 2011, 01:46:10 AM

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I'm using BR3's Codeset for 78 extra stages. Problem is, I've named my next stage STGCUSTOM09, and when I'm done picking characters (And yes, I've tried waiting), The game will freeze!

This leads me to believe 1 of 3 things:

1) The pre-hexed .rel ISN'T pre-hexed.
2) The stage is broken (Fat Chance, as I've seen many people use the stage I've downloaded)
or 3) I'm naming the files wrong.
Formally Known As The Ant Formally Known As Flik


Quote from: SmashClash on May 18, 2011, 01:57:05 AM
78 extra stages? Where'd you get that?

Here:

http://www.mediafire.com/download.php?rzf7d9ycvzb9xxx

I found it in the "Other" Section in The Vault.
Formally Known As The Ant Formally Known As Flik

SmashClash, I'm pretty sure he's talking about this: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17171

That's not 78 extra stages, that's the standard stages + extra stages capped at 39 per screen. Although, to answer the question, what stage in particular are you using and what .rel are you using? If you're using a Final Destination-based .rel and have a non-Final Destination based stage, it can cause the game to crash.

If custom stages 1 through 8 work, I really doubt you're naming the files wrong. But yeah if you can let me know what stage and .rel you're using it'll help a lot.


Quote from: IWasAPerson on May 18, 2011, 02:11:45 AM
SmashClash, I'm pretty sure he's talking about this: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17171

That's not 78 extra stages, that's the standard stages + extra stages capped at 39 per screen.
K, nvm then.

May 18, 2011, 02:18:10 AM #5 Last Edit: May 18, 2011, 02:19:37 AM by EarthwormJames
Quote from: IWasAPerson on May 18, 2011, 02:11:45 AM
If custom stages 1 through 8 work, I really doubt you're naming the files wrong. But yeah if you can let me know what stage and .rel you're using it'll help a lot.

OF COURSE!

STGCUSTOM09: Wily's Fortress (NightTime) by ItalianStallion and ForOhForError

.rel being used: Unsure (It said I can use the one for either Final Destination or PitcoChat...)

STGCUSTOM0A: Out of the Woods from "Wario Land 3" by BlazingKatakiri

,rel being used: Green Greens
Formally Known As The Ant Formally Known As Flik

And both freeze? I really don't know with the Out of the Woods texture, but with Wily's Fortress, make sure that you're using either a FD or Pictochat .rel usable with the custom stages.

I downloaded this ages ago, and works great for me: http://www.mediafire.com/?6htiy5ry6jpy88y
It has every stage's .rel, patched to be used for custom stage slots. Try this out with both the FD and Pictochat .rels and hopefully this should work.