Dk's back, now with 100% more ICE

Started by thanyou, September 09, 2009, 04:13:11 AM

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September 09, 2009, 04:13:11 AM Last Edit: September 11, 2009, 12:09:01 AM by thanyou
And before I start, let it be known that I know that Untouch made one too, but he started and finished his by the time I was halfway done with mine. I'm still gonna release mine jsut to show that I can (Sorta) do something with this program.

All that was changed was the B moves, because DK's moves are already awesome.

Color Key:
Green - 100% Completed
Blue - A released move in the most recent beta, and as such, I'd like feedback on it
Red - No work has been done on this move yet, but there is an idea for it


Bn: Ice Breath
DK breaths icy wind that freezes the opponent

  • Hits 4 times, each hit deals 2% damage and the last hit freezes and also deals 4% damage.
  • Has set knockback with little growth, can only kill at EXTREMELY high percentages, and even then, it'd probably be because it was executed while the person was over a cliff, so the ice trapped them and kept them from escaping as they fell to their eventual doom.

    Bu: Icy Tornado

    Dk Spins and creates a giant Icy Tornado



  • Is the normal Bu, but with Ice flags added to hitboxes

    **This move is in the beta stage, despite being not entirely finished because I've been having trouble adding a GFX and some hitboxes =p**

    Bs: Icy PAUNCH!!!
    Dk throws his whole body weight into one PAUNCH



  • Same setup as the Bu
  • Additionaly, if you hit it at just the right spot in the air, the opponent gets frozen and goes flying at a 300 degree angle, ensuring a KO


    Bd: Icy Storm

    Dk creates a localized Snowstorm that freezes opponents at high damage levels


    ^GFX Immediately after pressing Bd, the orange part is where the hitbox is SUPPOSED to be


    ^1 second after pressing Bd (He doesn't turn around, its just 2 different pics)

  • Deals 6% of damage and freezes enemy if at high enough percents
  • Has very little knockback

    I'm having some serious trouble with this move, this attack does this weird glitch where sometimes he'll do the GFX and sometimes he'll do the Hitbox, and sometimes he'll do both, sometimes the frames speed up alot and he ends up doing the animation w/out the SFX either =p, could someone help me out please?

    ==========================
    DOWNLOAD:
    http://www.mediafire.com/?njjgkhgjwzm
    ==========================

    ==TO DO==
    • Get EVERYTHING for the Bd working glitch-free
    • Change the Bs to something a little more creative
    • Have a beta version of Bn

OOOO
A sexy thread has been created
I wonder what this DK will look like once its done

everytime i hear or see the word ice i think of Neutral B moves... i think i've been all over that PSA too much lol


Pics are up, sorry about the wait

I need some feedback people, or at least someone to actually download it =p

September 10, 2009, 05:51:25 AM #5 Last Edit: September 10, 2009, 05:53:45 AM by UMOP
That down b is seriously glitchy, in a very interesting way. I'd look at the code and figure out how to help you, but I'm busy with my v0.1.4 on my fighter kirby right now. I do like the side-b, but is there any way you could make it do more at low percents? It doesn't even make them flinch long enough for your attack to end before they can counter attack.

Also, is it bad that I read 1CE instead of ICE? Should anyone who understands why feel bad too?

Quote from: UMOP on September 10, 2009, 05:51:25 AM
That down b is seriously glitchy, in a very interesting way. I'd look at the code and figure out how to help you, but I'm busy with my v0.1.4 on my fighter kirby right now. I do like the side-b, but is there any way you could make it do more at low percents? It doesn't even make them flinch long enough for your attack to end before they can counter attack.

Also, is it bad that I read 1CE instead of ICE? Should anyone who understands why feel bad too?

I wouldn't want to take time away from you working on your kirb, its the best, non-broken moveset yet DX

The concept of the Bs is that it's to be used as a finishing move, when the opponent is at high damage %'s, but I'll give it some knockback so the player can react if it doesn't freeze the char.

And what do you mean by 1CE?

Wow, I just checked the downloads for this and its at 30 so far, you guys are awesome, just don't forget to give back some feedback

This was exactly what I was going to do.


Not saying you ripped or anything lol

GOod luck :)