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Author Topic: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!***  (Read 346820 times)
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DoctorFlux(Mariodk)
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    « Reply #330 on: July 19, 2011, 08:33:35 AM »


    Well, i hyped for a long time only to have my dreams crushed. as i said. even to dantarion himself. That the Clone Engine is IMPOSSIBLE not that we don't have the knowledge, the one with the knowledge just wants to quit for a newer and better game. (or just quits on that cause of how dantarion works and to think i donated him 10$ to work on the Clone engine that's like throwing a cheat token in the well to figure out it does nothing in the end anyway) i REALLY hope Dantarion proves me wrong on this.
    thats means dantarion stopping brawl hacking?
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    Ultraxwing
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    « Reply #331 on: July 19, 2011, 10:23:33 PM »


    From what i've read. yes, he might be stopping.

    atleast release the Clone engine work, so that we might be able to pick it up...
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    « Reply #332 on: July 20, 2011, 05:51:40 AM »


    Meh, i'm startin to get tired of Brawl anyways, might move on to either Mario Kart Wii or Black Ops
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    « Reply #333 on: July 20, 2011, 06:13:21 AM »


    Maybe you should play those, take 5 from Brawl, and come back in December. I'm sure something big(whether it's related to the CE or not) will happen or have happened by then.
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    « Reply #334 on: July 20, 2011, 09:39:15 AM »


    Really? I'm not gonna be on this site anyways once school starts in a month, until like, Novemeber or December, but what else is planned besides Clone Engine? I may have said this already but I think Dant just gave up because SSB 4 is in development.
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    « Reply #335 on: July 20, 2011, 09:40:50 AM »


    Like I said, there's still more to be done like the model importer and stage hitboxes, the latter I will take another look at later.
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    xxmasal22xx
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    « Reply #336 on: July 20, 2011, 01:08:51 PM »


    Meh, i'm startin to get tired of Brawl anyways, might move on to either Mario Kart Wii or Black Ops

    You mean Black Ops Wii modding???
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    « Reply #337 on: July 21, 2011, 05:38:13 AM »


    Well I was but then I figured out it only worked for menu 4.2 so I took it back, so I still got Mario Kart, which I wanna change kart stats and put in custom tracks. Just those two things.
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    Ultraxwing
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    « Reply #338 on: July 21, 2011, 06:03:00 AM »


    Daisy Function(Highly Recommeneded, nearly 99.999% Manditory!!!)
    * 04B0B504 00000001
    A Special Code for Daisy, similar to Cloud and Wisp.

    Daisy Function 2(Well, you can add it if you want - I've got it Cheesy)
    * 04B0B508 00000001
    Another Special Code for Daisy


    Can someone convert these for Wario? (i like Peach, hate wario, if i can replace wario, i so will. and Daisy is ther, but this is missing to make her work properlly.
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    Triforce Zelda (Deceased)
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    « Reply #339 on: July 21, 2011, 06:07:07 AM »


    Just convert the first code, don't worry about the second one - that's just a personal code for myself  Grin
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    « Reply #340 on: July 21, 2011, 06:26:29 AM »


    What does it do?

    that's what i want to know. and what do the codes do?
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    « Reply #341 on: July 21, 2011, 06:28:49 AM »


    Well the first is Walljump, which I was trying to put in since V1

    Don't worry about the second, you probably wouldn't want that one.
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    « Reply #342 on: July 21, 2011, 07:18:24 AM »


    what did the second one do anyway?

    anything to make daisy work correctly is welcomed in mah book.
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    « Reply #343 on: July 21, 2011, 11:48:31 AM »


    Just read the Op.  It's gives her the ability to wall cling.  At any rate I have a theory.  I'm fairly certain almost any character can be ported over anyone as long as you change their article related attacks/animations so that they do something that doesn't use them.  Sorry if this is old news, but...  I see what you did there ...
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    « Reply #344 on: July 21, 2011, 12:29:17 PM »


    i thought that also. never tried it tho

    also, we have the alloys over g&w code, and popo over iceclimbers, using no .rels...so y cant we do that for othe rcharacters?
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