CaptN CeeGee's Stuff : Chun LI Progress : Improved Side Tilt

Started by CaptN CeeGee, May 30, 2011, 06:20:52 PM

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Upsmash/Hi4 done, wouldve uploaded/updated earlier, but my internets been messed up today.

-ty ever1 for support =p
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I can't wait to see the up smash, it my favorite kicking move period lol
http://forums.kc-mm.com/index.php?topic=19502.msg351735#msg351735

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O_O, can you teach me to do that kick because that looks awesome
http://forums.kc-mm.com/index.php?topic=19502.msg351735#msg351735

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The moveset's a bit strange due to the fact there's recycled attacks for different smashes and specials, but the quality of the animations themselves is spectacular. +2 points for Waddle Dee.
Feel free to ask for a quick video upload of your hack.
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looks really cool, continue with the great work, I'll surely download it when you release it

June 03, 2011, 09:02:17 PM #21 Last Edit: June 04, 2011, 04:23:12 AM by CaptN CeeGee
ty, ill probably update l8er 2night.

edit: ill finish this animation up 2moro morning..tired
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op updated with the getting up animation
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I've actually found that using animated sprites is an excellent way to create the animations near perfectly.  What I did for my Vegeta dance animation was I took the GIF in Photoshop and viewed it layer by layer.  Then set the position of Wolf to match each layer every 4 frames, giving a smooth animation. 


June 04, 2011, 10:08:59 PM #24 Last Edit: June 04, 2011, 10:12:16 PM by CaptN CeeGee
^yep thats wut im doing now. Except i use gimp and make a spritesheet on paint with the 'keyframes' that i see.  but sometimes, i have to change the animation a bit to make it smoother.  

also i saw that animation, looked great... but it seemed a bit stiff to me. And the flip was too slow(but still nice and smooth).

edit:

for those who think i waste/take alot of time making the animation gifs, it takes me less than a few mins.. I dl 2 exes off the internet,edited em a bit so they work the way i need em to.  So yeh its pretty simple for me to gif-ify them.
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Quote from: CaptN CeeGee on June 04, 2011, 10:08:59 PM
^yep thats wut im doing now. Except i use gimp and make a spritesheet on paint with the 'keyframes' that i see.  but sometimes, i have to change the animation a bit to make it smoother. 

also i saw that animation, looked great... but it seemed a bit stiff to me. And the flip was too slow(but still nice and smooth).

Yeah, the cleaning made it a tad stiff in places.  But I had to clean it otherwise the file size would have been MASSIVE (that one animation was 244KB before cleaning and I reduced it to 49KB).  And I've sped up the flip and the split kick, as well as generally making the animation a tad faster in PSA :)


Man, this is looking awesome. Can't wait to use her. In both the street fighter games and Capcom vs... games Chun Li's always been one of my mains so a well animated version of her is something i've been highly desiring for a long time.  In the words of  Larry the Cable Guy, "Git 'er dun!"

What bones are you using to rotate?
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Oh btw, quick question.  What do you use to create the .gifs?