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« Reply #210 on: June 09, 2011, 01:50:12 AM » |
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« Reply #211 on: June 09, 2011, 06:44:51 AM » |
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Alright I just yesterday decided to make a switch from Gecko OS to Riivolution and learn how to put sounds in brawl and everything after being inspired by rinas announcer voice lol. Everything worked fine I got it in one try.
I just have a question. If I want to combine multiple sounds. Say, Rina Chans announcer and Rinas peach, how exactly would I do that in Sawndz? O.o
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« Reply #212 on: June 09, 2011, 07:02:09 AM » |
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Alright I just yesterday decided to make a switch from Gecko OS to Riivolution and learn how to put sounds in brawl and everything after being inspired by rinas announcer voice lol. Everything worked fine I got it in one try.
I just have a question. If I want to combine multiple sounds. Say, Rina Chans announcer and Rinas peach, how exactly would I do that in Sawndz? O.o
wait what do you mean? Like putting the sound over the perviouse sound or adding it to that perviouse sound?
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« Reply #213 on: June 09, 2011, 07:08:37 AM » |
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Just adding it. Like the announcer voice in addition to the peach voice over. I want both, and if I downloaded both how would I get them both to work?
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« Reply #214 on: June 09, 2011, 07:54:27 AM » |
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Just adding it. Like the announcer voice in addition to the peach voice over. I want both, and if I downloaded both how would I get them both to work?
so basicly you want peaches new in game voice with the old anouncer call?
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« Reply #215 on: June 09, 2011, 08:08:01 AM » |
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so basicly you want peaches new in game voice with the old anouncer call?
No no I wanted the new announcer voice (rinas) in addition to rinas peach. But I only know how to work with one file in Sawndz not 2. O.o
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« Reply #216 on: June 09, 2011, 08:13:41 AM » |
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No no I wanted the new announcer voice (rinas) in addition to rinas peach. But I only know how to work with one file in Sawndz not 2. O.o
ah, give me a sec I'll look at the files Just insert rinas complete re-dub, then enter these files into a hex editer http://www.mediafire.com/?207xor0o8c3bze4(Will overwitre ALL anouncer sound files, but nothing else like in game voices) If you don't have a hex editor you can find one on this page http://forums.kc-mm.com/Gallery/Resources.phpand tell me if ya don't know how to work hex o-o
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« Last Edit: June 09, 2011, 08:19:02 AM by pervyTHEshadow »
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« Reply #217 on: June 09, 2011, 08:28:16 AM » |
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Ah man I don't know how to work with hex too well. I was gonna combine a string of sfx like announcer, peach, ike, marth, etc I just don't know how to use all of them at once. Only one at a time
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« Reply #218 on: June 09, 2011, 08:51:26 AM » |
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Ah man I don't know how to work with hex too well. I was gonna combine a string of sfx like announcer, peach, ike, marth, etc I just don't know how to use all of them at once. Only one at a time I think swandz only supports one at a time atm, good knows that how I have to do it >.< hex makes things a bit eiser by being able to put premade packs in all at once but it can get confusing.
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« Last Edit: June 09, 2011, 09:19:43 AM by pervyTHEshadow »
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« Reply #219 on: June 09, 2011, 08:57:53 AM » |
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Ah man I don't know how to work with hex too well. I was gonna combine a string of sfx like announcer, peach, ike, marth, etc I just don't know how to use all of them at once. Only one at a time If you mean you want to have multiple sound swaps (like changed Announcer, characters' voice at once), it should be possible by simply inserting one pack after another.
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As you may have noticed, I don't answer PMs with problems anymore.
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« Reply #220 on: June 09, 2011, 10:36:50 AM » |
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Ah ok ill try that. I don't wanna bother to much with learning hex and everything so if it doesn't work ill just use one at a time then
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« Reply #221 on: June 09, 2011, 12:16:27 PM » |
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I can't make heads or tails of Sawnds at all for injecting the wav files.
Can someone just make hex packets for Knuckles over Pikachu, Cloud over Olimar, and Sephiroth over Rob?
Edit: Actually nevermind. I figured it out.
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« Last Edit: June 09, 2011, 12:40:20 PM by Wave Kusanagi »
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« Reply #222 on: June 15, 2011, 07:01:43 PM » |
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So wait, dont you need a corresponding .dat file to get this wave in there? so how would I go about getting one if I wanted to insert say Kid Buu's .wav file?
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« Reply #223 on: June 15, 2011, 08:35:29 PM » |
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So wait, dont you need a corresponding .dat file to get this wave in there? so how would I go about getting one if I wanted to insert say Kid Buu's .wav file?
http://forums.kc-mm.com/index.php?topic=24339.0
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« Reply #224 on: June 27, 2011, 10:36:56 AM » |
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« Last Edit: July 06, 2011, 02:26:29 PM by pervyTHEshadow »
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