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Author Topic: How do you access the contents of a .vld file?  (Read 1975 times)
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TruePhilosopher
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    « on: June 01, 2011, 05:57:32 AM »


    Seriously, I'm about to rip my hair out trying to figure this out.  Im srs here

    It's where all the models I'd like to rip are resting and I have absolutely no way to get to them! 

    If someone could help me out (as I've scoured the internet to no avail) it would be MUCH appreciated.  I see what you did there ...
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    VILE
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    « Reply #1 on: June 01, 2011, 06:37:45 AM »


    I'm just going to shed a little light on posting help threads and file format threads.

    Generally you don't post non brawl related threads in the "Help" section (It doesn't bother me, but other members will give you trouble for it) and when posting a thread about a file format, keep in mind the extension is not universal (meaning that not all .vld files are the same). If you want to increase the likelihood of being assisted, upload a file of the nature that you want help with and link it in the opening post.

    Also, this probably isn't the best place for this type of help (majority of the members are young and/or have little knowledge and experience with reverse engineering work), shuffle over to the XeNTaX forums and post a thread in the "Game Archive Research" section, generally a member will write you a custom QuickBMS script to extract files from the file format you are having trouble with.

    Again though, post a link to the file you want to extract and you might get some help from this forum (will most likely be from me).
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    TruePhilosopher
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    « Reply #2 on: June 01, 2011, 06:56:36 PM »


    Sorry for posting this here, but in a way it is for Brawl  Angel

    btl_enemy.rar

    Hopefully you can figure it out. Also thanks for the offer of help!
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    « Reply #3 on: June 02, 2011, 12:14:52 AM »


    They are just lz77 compressed BTEX files.

    Although if you run that VLD straight through something like lz77ex, it only outputs the first file, you will have to split them yourself.
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    Zephiel:
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    Texture updates.

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    TruePhilosopher
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    « Reply #4 on: June 02, 2011, 12:27:44 AM »


    Split them through a hex editor?  Im srs here

    If so then I may not do this, because it is HUGE.  

    However is there an easier way to spit the file into segments or any advice in that area?

    I got as far as to decompress with LZ77ex, however as you said it only gave me one file. :\


    Edit:  So I managed to crack into the file a little.  Dear god it's more massive than I could have imagined.  Oh shi~

    Also it takes LZ77 forever to decompress it given the shear magnitude of the original compression.  I stopped the decompression for now, however because I need sleep haha.  What I did decompress rendered some useable .mdl0 files.  I tested out a Python based brres separator by 404 error and to my surprise and happiness it worked!  Happy Face

    Thank you for your help.
    « Last Edit: June 02, 2011, 04:10:03 AM by TruePhilosopher » Logged

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