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Author Topic: BrawlBox Complimenting thread (renamed)  (Read 34321 times)
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STUFF2o
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    « on: September 14, 2009, 07:02:58 PM »


    So, I've been hearing about this SmashBox, but what exactly is it? What's the difference between it and ASH and STASH? Is it better in general, or are there some things I'll need ASH for?
    « Last Edit: November 08, 2009, 08:40:36 PM by STUFF2o » Logged



    MeleeMaster500
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    « Reply #1 on: September 14, 2009, 07:13:20 PM »


    Here:

    http://www.smashboards.com/showthread.php?t=238861

    now you never need to use ash ever again

    (easiest extraction file is .png)
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    « Reply #2 on: September 14, 2009, 07:20:28 PM »


    Smashbox allows you to look at all the different files in a .pac or .pcs file. You can also texture hack bosses and trophies with Smashbox so you can hack more things with It. It's really great for CSPs too, You can use normal transparency so you no longer have to worry about Magenta lines, And you can have an index as big as 256. However It is recommended to index them before inserting them with Smashbox because some of them look like crap If you don't do that first. Also Smashbox still doesn't work with everything quite yet. For example even though you can texture hack trophies with Smashbox I've only been able to edit one without the game freezing when I look at It. And even that one freezes when I try look at It in diorama mode. Also I noticed that some texture hacks will look better If you use ash, So If you care enough about quality It's probably better to use ash unless what you are trying to edit can't be made with ash. Smashbox also makes files faster than ash so If you're making a texture hack that requires only one texture to be changed this It's really convenient.
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    STUFF2o
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    « Reply #3 on: September 14, 2009, 07:24:16 PM »


    Here:

    http://www.smashboards.com/showthread.php?t=238861

    now you never need to use ash ever again

    (easiest extraction file is .png)

    So, if want to edit a texture, I just right click and extract it as a .png? Then how to I turn it back into a .pac?
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    STUFF2o
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    « Reply #4 on: September 14, 2009, 07:26:50 PM »


    Smashbox allows you to look at all the different files in a .pac or .pcs file. You can also texture hack bosses and trophies with Smashbox so you can hack more things with It. It's really great for CSPs too, You can use normal transparency so you no longer have to worry about Magenta lines, And you can have an index as big as 256. However It is recommended to index them before inserting them with Smashbox because some of them look like crap If you don't do that first. Also Smashbox still doesn't work with everything quite yet. For example even though you can texture hack trophies with Smashbox I've only been able to edit one without the game freezing when I look at It. And even that one freezes when I try look at It in diorama mode. Also I noticed that some texture hacks will look better If you use ash, So If you care enough about quality It's probably better to use ash unless what you are trying to edit can't be made with ash. Smashbox also makes files faster than ash so If you're making a texture hack that requires only one texture to be changed this It's really convenient.
    Wait, wait, wait, did you just say... NORMAL TRANSPARENCY?! YESZ! I've been waiting for that for a while! Can you use normal transparency on +2 textures too? But, when you say that sometimes the quality is lower, what do you mean?
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    Oizen
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    « Reply #5 on: September 14, 2009, 07:32:14 PM »


    This sounds too good to be true, whats the catch?
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    « Reply #6 on: September 14, 2009, 07:38:01 PM »


    IT RULES!!! Forget ASH! Just use ASH to extract your textures then edit them. Open up SmashBox and open the .pac file then replace the deafult textures with the edited textures you made. Trust me I had problems with a Sonic texture, you can ask MNSG, and I did that on SmashBox and I fixed it. Because my Sonic had his eyes missing and SmashBox helped me. Forget ASH use SmashBox! Thanks for your time XD
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    « Reply #7 on: September 14, 2009, 07:47:34 PM »


    You can make Fox's visor semi-transparent with SmashBox, which is something that ASH can't pull off.  Also, mipmapping issues are fixed up with SmashBox, so it's now possible to edit things like Kirby's Mario Cap, Pokemon Trainer's Poke Ball, and Ganondorf's hand without any messups when you zoom out.

    Of course, alternating between ASH and SmashBox can be pretty handy too; use ASH to edit the normal textures, and SmashBox to edit the indexed textures.
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    « Reply #8 on: September 14, 2009, 07:52:21 PM »


    Does Smashbox do stages?
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    Segab
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    « Reply #9 on: September 14, 2009, 08:04:54 PM »


    It's really great for CSPs too, You can use normal transparency so you no longer have to worry about Magenta lines,
    sold.
    well at least for CSPs.
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    STUFF2o
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    « Reply #10 on: September 14, 2009, 08:15:56 PM »


    It's really great for CSPs too, You can use normal transparency so you no longer have to worry about Magenta lines,
    sold.
    well at least for CSPs.
    I hated how long it took to precisely outline the characters in magenta so that there wouldn't be magenta lines! Finally, some WIN!
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    Oizen
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    « Reply #11 on: September 14, 2009, 08:45:23 PM »


    I'm in love.
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    STUFF2o
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    « Reply #12 on: September 14, 2009, 09:14:42 PM »


    Holy fudge, I just edited the menu texture! SmashBox is epic. I'm a Mewtwo PSA user, so I changed the text that says Lucario (in front of the csp and on the small icon) to say "Mewtwo." I even hacked the little rectangle itself (not the csp, but the tile thing) to show Mewtwo. All I need now is to hack the Announcer's voice...
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    « Reply #13 on: September 14, 2009, 09:28:30 PM »


    Found somthing intresting in FitSonicFinal.pac
    "EffFinSonicChaos"

    It has CHRO files of all the chaos emerald colors.
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    STUFF2o
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    « Reply #14 on: September 14, 2009, 09:29:55 PM »


    SmashBox opens up so many possiblilities. Too bad it didn't have good publicity. It was really only advertised on small teams.
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