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DTST
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    « Reply #105 on: June 18, 2011, 09:51:46 AM »


    Pit = goku Cheesy
    ppl have voted on goku over Pit Cheesy in my thread

    I'v finished the ports sending them soon
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    « Reply #106 on: June 18, 2011, 09:53:08 AM »


    Nice! Okay Goku's in SSBBL now!

    Pit -->> Goku
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    « Reply #107 on: June 18, 2011, 10:06:48 AM »


    Nice! Okay Goku's in SSBBL now!

    Pit -->> Goku
    dont get any hopes yet first lets hope Goku will not be 100% buggy and etc.
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    « Reply #108 on: June 18, 2011, 10:10:55 AM »


    k so now,

    -DDD
    -Wolf
    -Marth
    -Ike
    -Jigs
    -Diddy Kong

    -Maybe, if I feel like it, Snake or Luigi, but Luigi's alright so he'll stay. It's really Snake I should get rid of, but I don't know, maybe I should put up a poll.
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    « Reply #109 on: June 18, 2011, 10:33:38 AM »


    I have Cloud over Olimar, but if I wanted someone like Naruto in, I could just put the files over DDD with the .rel and it would work?
    yes its an ike rel any ike psa works over any other character that uses so just take of the DDD rele rename all naruto files to DDD and should work fine
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    « Reply #110 on: June 18, 2011, 10:57:14 AM »


    Just as a reminder:

    I've included a complex stage system, as there are about 80 playable stages and counting, all recolers as well as models and imports. In the SSS will be certain icons in the preview part, telling the stage's functions
    -Weather: Stage will randomly change weather when selected
    -Time of Day: Stage will randomly change to Day, Evening, Night, etc when selected
    -Match time Change: Stage will go through Day and Night during the match, like Battlefield
    -Real-time Change: Stage will change location based on real time
    -Map: Stage will randomly choose a location in the are to play on,usually a location not seen in a different location
    -Calender: Stage will appear different based on four seasons
    -Special Stage[Red EXclamation]: When a certain button combination is held, it will switch to a completely different stage, relating to the original stage.
    -Bonus Stage[Yellow Exclamation]: When a certain button combination is held, it will switch to a completely different stage, which may or may not have something to do with the original stage.
    -Secret Stage[Purple Exclamation]: When a certain button combination is held, it will switch to a stage hidden within the stage.

    For example, If I select Rainbow Road, and it has a Map and a Red exclamation, it may randomly switch locations on the track per match, one match being down where the loops are, another being up in the tunnel where the finish line is. Optionally, I can hold the button combination and go to maybe, Blue Moon Battleship.

    Or, if I go to Bowser's Palace whch has a Map, I may randomly appear in either the throne room, reactor room, castle top, tower, dungeon room, or his Airship.

    Maybe I'll want to go to Coconut Mall which has a map icon to indicate that is will switch between the parking lot and garden, and a Time of Day icon to indicate that the time of day will be random as well, meaning I could be in the garden at night or in the parking lot at sunset.

    All these icons indicate a randomization or a prompt to input a small button combination, usually holding A and a D-pad button. The actual icons won't do anything, just indicate that the stage has special functions.
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    « Reply #111 on: June 18, 2011, 11:05:54 AM »


    remember CCS/BPs for chars. (if you using other Textures/vertexs)
    and SSS icons/etc. for Stages
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    « Reply #112 on: June 18, 2011, 11:07:47 AM »


    Always

    remember CCS/BPs for chars. (if you using other Textures/vertexs)
    and SSS icons/etc. for Stages

    I never forget it.

    It would really help if someone could port Mewtwo over Jigglypuff
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    « Reply #113 on: June 18, 2011, 11:28:32 AM »


    What kind of offer are we talking here? I rarely hack anymore.
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    « Reply #114 on: June 18, 2011, 11:29:25 AM »


    Always

    I never forget it.

    It would really help if someone could port Mewtwo over Jigglypuff
    unpossible Sad
    mewtwo´s N-B ball can´t be ported only with .rels
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    « Reply #115 on: June 18, 2011, 11:32:44 AM »


    Maybe the Shadow Ball can be replaced with a newer, better attack
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    « Reply #116 on: June 18, 2011, 12:15:32 PM »


    Maybe the Shadow Ball can be replaced with a newer, better attack
    Like Psycho Cut???
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    « Reply #117 on: June 18, 2011, 12:22:40 PM »


    Like Psycho Cut???

    That's a good idea! But before that gets thought about, no one's ported Mewtwo over Jiggs.

    Also, Naruto is a nominee to go over DDD, and Goku Vs. Sora over Pit, I don't know which one to use though.
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    « Reply #118 on: June 18, 2011, 12:28:20 PM »


    Marth is going to be Pit Cheesy
    vertex+someone is making a PSA for it now
    and marth can be ported with .rels (over Rob Cheesy)
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    « Reply #119 on: June 18, 2011, 12:33:37 PM »


    Marth is going to be Pit Cheesy
    vertex+someone is making a PSA for it now
    and marth can be ported with .rels (over Rob Cheesy)

    Why switch Marth to R.O.B. and then put someone over Marth when you can just port the newcomer directly over R.O.B. and not have to worry about Marth?
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