Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
Forever:
April 28, 2024, 07:53:46 PM
Kitty Corp Meow Mix Forums
|
Help & Tutorials
|
Help
(Moderator:
Gamma Ridley
) |
Moving stage parts
Pages: [
1
]
« previous
next »
Print
Author
Topic: Moving stage parts (Read 689 times)
0 Members and 1 Guest are viewing this topic.
bleachmagic
Hyper Kitten
Offline
Posts: 203
The Creator still doesn't want a XboxOne
Awards
Moving stage parts
«
on:
June 30, 2011, 12:49:53 PM »
Hey i want to import a model of say the rock from castle siege part 3 into a stage so there are two rocks but i cant get the second rock to show up where i want it to in the game it just retains the same postion it would of have if i hadnt moved it at all how do i get the second rock to stay in the postion i want it to stay in?
Logged
Uploaded with
ImageShack.us
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome
-----------------------------
=> Rules / Feedback / Brawl Vault
-----------------------------
Super Smash Bros. 4 Hacking
-----------------------------
=> Smash 4 (Wii U) Hacking
===> Discussion
===> Requests
===> Help
=> Smash 4 (3DS) Hacking
===> Discussion
===> Requests
===> Help
-----------------------------
Super Smash Bros. Brawl Hacking
-----------------------------
=> General Hacking Discussion
===> Project Concepts
=> Character Vertexes and Textures
=> Model Imports
=> Attacks and Animations
=> Stages
=> Music & SFX
=> Portraits, Menus, (etc...)
===> Interface Misc.
=> Programming
-----------------------------
Help & Tutorials
-----------------------------
=> Help
=> Tutorials
===> General Tutorials
===> Texture and Portrait Tutorials
===> Vertex Tutorials
===> Model Tutorials
===> A/A Tutorials
===> Stage Tutorials
===> Music/SFX Tutorials
===> Programming Tutorials
Loading...