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Author Topic: PSA Character port requests --Requests closed--  (Read 84777 times)
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SonicBrawler
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    « Reply #150 on: August 25, 2011, 04:05:20 PM »


    im gunna update the OP now, but I dont port full characters anymore. it takes up a lot of space. if u have a specific PSA u want of ZSS ported to marth, ike, or c falcon, then i could port the model also
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    dpgthirteen
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    « Reply #151 on: August 25, 2011, 04:08:36 PM »


    I'm just gonna ask(probably won't work) Scott Pilgrim over Ike or marth?
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    Naruto200Man
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    « Reply #152 on: August 25, 2011, 04:09:19 PM »


    im gunna update the OP now, but I dont port full characters anymore. it takes up a lot of space. if u have a specific PSA u want of ZSS ported to marth, ike, or c falcon, then i could port the model also


    Hmm, maybe port KJP's enhanced ZSS psa then?
    it's actually kinda hard to psa over ZSS, because of her [censored]ty filesize, but if I could get a working model over Captain falcon or someone in the process that'd be good =3

    Edit: I actually do have something on ZSS that you could port ^+^
    It's my Neo ZSS psa/texture.

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9988
    « Last Edit: August 25, 2011, 04:22:35 PM by NaruZeldaMaster » Logged


    SonicBrawler
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    « Reply #153 on: August 25, 2011, 04:22:37 PM »


    okay. once i start acceptign requests again, i iwll add it.
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    Naruto200Man
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    « Reply #154 on: August 25, 2011, 04:23:26 PM »


    thankies ^+^
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    SonicBrawler
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    « Reply #155 on: August 25, 2011, 04:25:11 PM »


    no prob
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    « Reply #156 on: August 25, 2011, 04:25:49 PM »


    lot of requests on here....
    I wonder why....
    (I don't have any requests)
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    dpgthirteen
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    « Reply #157 on: August 25, 2011, 04:35:06 PM »


    So is scoot possible?
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    Naruto200Man
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    « Reply #158 on: August 25, 2011, 04:38:12 PM »


    It actually shouldn't take too long to port the psa, I just changed a few hitbox flags and damage around. ^+^ but she does have some motion swaping involved in everything but her specials.

    BTW: when you port a psa, do you port the limits(Filesize, etc) of the character you're porting too? Or just the moves/motion etc?
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    « Reply #159 on: August 25, 2011, 04:49:19 PM »


    i prefer not to say how i port them. but, it works 10% of the time.
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    « Reply #160 on: August 25, 2011, 04:50:14 PM »


    neku  just wondering do you think its possible to port pokemon model over olimar and make him stay the the size instead of olimar size?(i wanted maybe in the future replace pikmins with pokemons xD )
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    « Reply #161 on: August 25, 2011, 05:35:18 PM »


    neku  just wondering do you think its possible to port pokemon model over olimar and make him stay the the size instead of olimar size?(i wanted maybe in the future replace pikmins with pokemons xD )

    That is possible but the problem is he would have to fix up every animation so it could take lots of time.
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    « Reply #162 on: August 25, 2011, 07:09:16 PM »


    neku  just wondering do you think its possible to port pokemon model over olimar and make him stay the the size instead of olimar size?(i wanted maybe in the future replace pikmins with pokemons xD )


    i knwo i said that no requests right now, but i decided to test this, and it sorta works. all i tried to do was move, and it didnt work..lol, but im onto somethign! also, taunts make a t pose, ntohing works except waits. lol. is this what u emnt? or did u mean making olimar's model into p. trainers? pic preview here:
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    « Reply #163 on: August 26, 2011, 03:26:25 PM »


    i knwo i said that no requests right now, but i decided to test this, and it sorta works. all i tried to do was move, and it didnt work..lol, but im onto somethign! also, taunts make a t pose, ntohing works except waits. lol. is this what u emnt? or did u mean making olimar's model into p. trainers? pic preview here:

    thats waht i meant to model replace olimar with pokemon trainer xD  i think the moving and etc has to do with transn bone needs to be the same as olimar number or something same with handn and trown but you can make poketrainer stay with its actual size it would be amazing xD and maybe without the pokeballs in the hand or do a version with pokeballs and one with pokeballs xD but it looks good maybe asking to model porters to see if they can fix the no move problem

    edit dont forget to put olimar light like in the sky xD so it isnt in poketrainers neck i think  most ppl figure out how to get rid of the light already
    « Last Edit: August 26, 2011, 03:28:24 PM by Carnage » Logged


    SonicBrawler
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    « Reply #164 on: August 26, 2011, 03:29:23 PM »


    i fixed the transN bone, but its cuz his animtions are labled diffrently.
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