Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: Special Offensive Collision ID`s  (Read 5877 times)
0 Members and 1 Guest are viewing this topic.
Fenox
Mega Kitten
*****
Offline Offline

Posts: 130



View Profile Awards
« on: September 29, 2009, 11:21:34 PM »


Well, I have notice that there are many types of Special Collisions for each character. So I think we should make a Special Collison ID List. Feel Free to add more. AWESOME 2.0!

These are the ones I know:

0= Nothing. So is great for Wind Attacks that produce no damage, but has Knockback.
3= Refection. Which I Similar to Fox`s Down B.

« Last Edit: September 29, 2009, 11:24:25 PM by Fenox » Logged



[3:38:36 PM] lfan: its how the specials built
[3:38:42 PM] thutch: >.>
[3:38:43 PM] lfan: JUST GO IN SPECIALS IN SIDE B
[3:38:44 PM] lfan: DAMMIT
[3:38:50 PM] thutch: I DID DAMMIT

Quicksilver
Hyper Kitten
******
Offline Offline

Posts: 204


woof

  • Awards Fiery Topic Starstormer

  • View Profile Awards
    « Reply #1 on: September 30, 2009, 01:49:41 AM »


    1 is intangible (knockback but no %. like squirtle's side B)
    2 is invincible (no knockback or %) beastness
    Logged

    I did not stay like  peter pan and the lost boys and I unfortunately grew up and moved on to other things. I GIVE FULL PERMISSION FOR EVERYONE TO DO WHATEVER THE HELL THEY WANT WITH ANY OF MY PREVIOUS WORK
    (it would be nice if you credited me tho :3)  have a great life everyone! Smiley

    Ice God64
    Mega Kitten
    *****
    Offline Offline

    Posts: 154


    ♪Wheee!♪


    View Profile Awards
    « Reply #2 on: September 30, 2009, 03:36:51 AM »


    So, the Special Offensive collisions actually affect something?
    Logged

    kyzon
    Extreme Kitten
    *******
    Offline Offline

    Posts: 391

  • Awards Fiery Topic

  • View Profile Awards
    « Reply #3 on: September 30, 2009, 12:49:10 PM »


    in a word... yes lol
    Logged

    HyperrCrow
    Mega Kitten
    *****
    Offline Offline

    Posts: 152


    Fox, because Melee.

  • Awards Novice Restorer

  • View Profile WWW Awards
    « Reply #4 on: September 30, 2009, 02:07:23 PM »


    eewwww
    sexy thread lfan
    this can really be useful
    Logged


    thanyou
    Extreme Kitten
    *******
    Offline Offline

    Posts: 385

    That guy who did that thing a while ago


    View Profile WWW Awards
    « Reply #5 on: September 30, 2009, 02:11:53 PM »


    So THAT'S how you make wind >_>
    Logged


    Kenji
    Expert Kitten
    ****
    Offline Offline

    Posts: 68


    View Profile WWW Awards
    « Reply #6 on: September 30, 2009, 02:15:52 PM »


    It's not the IDs that do stuff >_>

    It's the value in the 2nd undefined parameter.

    EDIT: You can make wind with normal collisions lol
    Logged


    STUFF2o
    A Dapper Young Gentleman
    Supreme Kitten
    ********
    Offline Offline

    Posts: 616


    Pimpin' IS easy!

  • Awards Hot Topic Dedicated Hacker Heart Container

  • View Profile Awards
    « Reply #7 on: September 30, 2009, 04:20:25 PM »


    I've always wondered what made these collision actually "special."
    Logged



    Fenox
    Mega Kitten
    *****
    Offline Offline

    Posts: 130



    View Profile Awards
    « Reply #8 on: September 30, 2009, 05:15:19 PM »


    Kenji, I know what I`m talking about. You can make "Wind" with normal collisions. But, You cannot use Reflection, Twist (Mario`s Cape) and more,with them. >.>

    kthnx
    Logged



    [3:38:36 PM] lfan: its how the specials built
    [3:38:42 PM] thutch: >.>
    [3:38:43 PM] lfan: JUST GO IN SPECIALS IN SIDE B
    [3:38:44 PM] lfan: DAMMIT
    [3:38:50 PM] thutch: I DID DAMMIT

    Kenji
    Expert Kitten
    ****
    Offline Offline

    Posts: 68


    View Profile WWW Awards
    « Reply #9 on: September 30, 2009, 05:37:37 PM »


    ...

    My edit wasn't directed at you >_>
    Logged


    Fenox
    Mega Kitten
    *****
    Offline Offline

    Posts: 130



    View Profile Awards
    « Reply #10 on: September 30, 2009, 05:50:25 PM »


    k den Shocked
    Logged



    [3:38:36 PM] lfan: its how the specials built
    [3:38:42 PM] thutch: >.>
    [3:38:43 PM] lfan: JUST GO IN SPECIALS IN SIDE B
    [3:38:44 PM] lfan: DAMMIT
    [3:38:50 PM] thutch: I DID DAMMIT

    Quicksilver
    Hyper Kitten
    ******
    Offline Offline

    Posts: 204


    woof

  • Awards Fiery Topic Starstormer

  • View Profile Awards
    « Reply #11 on: September 30, 2009, 08:00:20 PM »


    yeah they do things. there is one more which is VERY useful, ill have to look to see where i saw it so i can remember which it is. it made it where if any bone contacts the enemy, regardless of what animation is being done, a hitbox will be created. this is EXTREAMLY useful, but i cant for the life of me remember which one it is
    Logged

    I did not stay like  peter pan and the lost boys and I unfortunately grew up and moved on to other things. I GIVE FULL PERMISSION FOR EVERYONE TO DO WHATEVER THE HELL THEY WANT WITH ANY OF MY PREVIOUS WORK
    (it would be nice if you credited me tho :3)  have a great life everyone! Smiley

    Ghork
    Expert Kitten
    ****
    Offline Offline

    Posts: 56



    View Profile Awards
    « Reply #12 on: October 04, 2009, 05:17:53 AM »


    eh? "1 is intangible (knockback but no %. like squirtle's side B)
    2 is invincible (no knockback or %) beastness"
    "0= Nothing. So is great for Wind Attacks that produce no damage, but has Knockback.
    3= Refection. Which I Similar to Fox`s Down B."
    whats the difference between 1 and 0 then? and how do you do % but no knockback?
    and what is 2 good for?
    I think kirbys inhale have one id 2 and one 3 but it doesnt reflect stuff like fox b-down shield
    Logged

    Pages: [1]
    Print
    Jump to: