ShadowKong Problems

Started by BlazingFury, September 01, 2011, 05:09:58 PM

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When playing shadow vs sonic I hear sonic voice and up b is not cpu friendly, and is there a way to put the icon over dk but not to change diddy kongs? FYI MarioDK told me to ask around for help :notimp:

September 01, 2011, 05:24:20 PM #1 Last Edit: September 01, 2011, 05:28:24 PM by Gotenks
Quote from: BlazingFury on September 01, 2011, 05:09:58 PMWhen playing shadow vs sonic I hear sonic voice and up b is not cpu friendly, and is there a way to put the icon over dk but not to change diddy kongs? FYI MarioDK told me to ask around for help :notimp:
you dont hear Sonic´s voice since thats impossible then the Fitdonkey.pac uses DK´s SFX you only hear Sonic´s voice if you dies

and thats is impossible to keep Diddy kong´s team icon while you changing DK´s(and how much importing is that? it is just a Icon)
and for that up-B almost no one know how to Edit AI (AI = what control the CPU)
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: Gotenks on September 01, 2011, 05:24:20 PM
you dont hear Sonic´s voice since thats impossible then the Fitdonkey.pac uses DK´s SFX you only hear Sonic´s voice if you dies

and thats is impossible to keep Diddy kong´s team icon while you changing DK´s(and how much importing is that? it is just a Icon)
and for that up-B almost no one know how to Edit AI (AI = what control the CPU)

How can I fix Shadow's dying SFX and I just think that I dont want shadow to have a dk icon *facepalm*

Quote from: BlazingFury on September 01, 2011, 06:09:42 PM
How can I fix Shadow's dying SFX and I just think that I dont want shadow to have a dk icon *facepalm*

Maybe its because its the wrong sfx id in the FitDonkey.pac

i have a huge problem. i dont exactly know what to do with the final and entry pac  files. i got the other files in ok but these files are sitting on my desktop and have been for weeks! so anyone know what to do with these files?

Just put them in the donkey folder so it could make the winning/losing animations work properly.