sc_selcharacter_en help

Started by Ikuto, September 03, 2011, 06:47:26 PM

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yea so my sc_selcharacter_en isnt working if somone could take a look a it n tell me whats wrong with it.
The codes im using are
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You can Adress me as Near, Nate, River(s) or famously known as Ikuto.
Personas: Ikuto(Main) Near, Nate River, Light Yagami, And My sign up name Train-Heartnet, And 3-5 coming up!

srry double post but seriously no help


You can Adress me as Near, Nate, River(s) or famously known as Ikuto.
Personas: Ikuto(Main) Near, Nate River, Light Yagami, And My sign up name Train-Heartnet, And 3-5 coming up!

Are you using Riivolution or Gecko?
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Quote from: Dratini on September 03, 2011, 07:32:33 PM
Are you using Riivolution or Gecko?
riivolutio i can send u the file to check it out its a special type of riivloution where it could read all the files gecko could.


You can Adress me as Near, Nate, River(s) or famously known as Ikuto.
Personas: Ikuto(Main) Near, Nate River, Light Yagami, And My sign up name Train-Heartnet, And 3-5 coming up!

Okay
What happens when you try to use it? Does it freeze?
Also, are you a PAL user or an NTSC-U user?
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Quote from: Dratini on September 03, 2011, 07:37:24 PM
Okay
What happens when you try to use it? Does it freeze?
Also, are you a PAL user or an NTSC-U user?
NTSC-U n yes it freezes.


You can Adress me as Near, Nate, River(s) or famously known as Ikuto.
Personas: Ikuto(Main) Near, Nate River, Light Yagami, And My sign up name Train-Heartnet, And 3-5 coming up!

I'm having the same problem.

I just switched to Riivolution, and the hacks work fine. But the CSP do not appear, and neither do the SSP. I have both my menu2 files labled with "_en" at the end, as is my common5 PAC.

What did I do wrong?
Formally Known As The Ant Formally Known As Flik

September 03, 2011, 07:43:29 PM #7 Last Edit: September 03, 2011, 07:45:07 PM by Dratini
Okay
When you replace a CSP, make sure you decrease the amount of colours.
If it's too high, it freezes.
I'd recommend getting a new sc_selcharacter_en.pac, then making sure every CSP you replace has under 100 colours.
It may look bad in BrawlBox, but it looks 100 times better in game.
Report back


EDIT: Oh, and I can't test it myself, I use PAL.
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September 03, 2011, 07:43:49 PM #8 Last Edit: September 03, 2011, 07:44:45 PM by mnsg
You have to import your modified sc_selcharacter.pac into common5.pac if you expect Riivolution to work with your edits.

Riivolution = common5.pac
Gecko OS = sc_selcharacter.pac

@Dratini: Your solution is redundant for Riivolution use.

September 03, 2011, 07:45:45 PM #9 Last Edit: September 03, 2011, 07:46:37 PM by Dratini
MNSG, I use sc_selcharacter_en.pac for my Riivolution, and it works fine
:I
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Quote from: mnsg on September 03, 2011, 07:43:49 PM
You have to import your modified sc_selcharacter.pac into common5.pac if you expect Riivolution to work with your edits.

Riivolution = common5.pac
Gecko OS = sc_selcharacter.pac

@Dratini: Your solution is redundant for Riivolution use.

i said that this riivolution reads everything that gecko would n still have voices look if u neeed a link to the file i can send it to u.


You can Adress me as Near, Nate, River(s) or famously known as Ikuto.
Personas: Ikuto(Main) Near, Nate River, Light Yagami, And My sign up name Train-Heartnet, And 3-5 coming up!

Quote from: Dratini on September 03, 2011, 07:45:45 PM
MNSG, I use sc_selcharacter_en.pac for my Riivolution, and it works fine
:I

Then your region is PAL.  Ikuto said that his region is NTSC-U.

Quote from: mnsg on September 03, 2011, 07:48:30 PM
Then your region is PAL.  Ikuto said that his region is NTSC-U.
yea right.


You can Adress me as Near, Nate, River(s) or famously known as Ikuto.
Personas: Ikuto(Main) Near, Nate River, Light Yagami, And My sign up name Train-Heartnet, And 3-5 coming up!

Oh, is it different?
I apologize ^-^;
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Quote from: Ikuto on September 03, 2011, 07:47:38 PM
i said that this riivolution reads everything that gecko would n still have voices look if u neeed a link to the file i can send it to u.

I have used Riivolution with Brawl a few times, and I had a similar problem as you.  The solution for fixing that problem involved common5.pac.  Of course, I was using only two codes.