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« Reply #360 on: October 08, 2011, 12:44:29 PM » |
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and the shield or sword can be a hammer and placed in her right hand, and the other could be vertexed away
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #361 on: October 08, 2011, 12:46:10 PM » |
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I'm going to be completely honest with you: a bit more could be done to refine Strider modelwise and texture-wise...-but that's my inner artist talking.
Nice job on it though, but his tonfa(?) isn't the right shape. Check out Strider's UMvC artwork to see what I mean.
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« Reply #362 on: October 08, 2011, 01:14:33 PM » |
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tonfa??
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« Reply #363 on: October 08, 2011, 01:18:41 PM » |
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tonfa??
I dunno what else to call it. Since it's technically not a sword. Anyway, compare it to his artwork from UMvC3 Click here.
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3DS Friend Code: 2895-6640-9302
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« Reply #364 on: October 08, 2011, 01:36:58 PM » |
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I dunno what else to call it. Since it's technically not a sword. Anyway, compare it to his artwork from UMvC3 Click here. oooo ok..well thats the best the sword can get because sheiks dagger lacks vertices and polygons to make it as detailed as that :-/
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« Reply #365 on: October 08, 2011, 01:52:31 PM » |
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lol, look at this amateur pose...
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« Reply #366 on: October 08, 2011, 01:55:11 PM » |
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the original had the sword correctly
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #367 on: October 08, 2011, 03:25:23 PM » |
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the original had the sword correctly i never changed the sword o.o besides switching it from in to out lol, look at this amateur pose... lol are you making a psa or somthing??
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« Reply #368 on: October 08, 2011, 03:26:25 PM » |
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thats what i meant
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #369 on: October 08, 2011, 03:30:41 PM » |
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thats what i meant o well.... i later found out he fights with it both ways but i figured to make the sword be outward because if left facing the other way it'd look like he was cutting his back when he attacked lol
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« Reply #370 on: October 08, 2011, 04:28:20 PM » |
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no im not making a psa, i just felt like posing him... xDDD
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« Reply #371 on: October 08, 2011, 04:38:34 PM » |
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oooo ok..well thats the best the sword can get because sheiks dagger lacks vertices and polygons to make it as detailed as that :-/
It's not so much the texture that bothers me as it is the inaccuracy of the shape that bugs me. I could go into detail on the texture itself, but I don't want to piss you guys off. I've done that a lot by stating my honest opinion in critiques.
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« Reply #372 on: October 08, 2011, 04:40:52 PM » |
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It's not so much the texture that bothers me as it is the inaccuracy of the shape that bugs me.
I could go into detail on the texture itself, but I don't want to piss you guys off. I've done that a lot by stating my honest opinion in critiques.
sheiks dagger ha like 8 or 12 vertices only, u cant make any accurate shape with that... unless u want a 2D thing thats misstextured... EDIT: u might wana deleta that accidental double post before someone reports it... ¬¬
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« Reply #373 on: October 08, 2011, 05:01:42 PM » |
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It's not so much the texture that bothers me as it is the inaccuracy of the shape that bugs me. I could go into detail on the texture itself, but I don't want to piss you guys off. I've done that a lot by stating my honest opinion in critiques. yea jokekids right..anyone would rather have a slight inaccurate shape than a paper sword
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« Reply #374 on: October 08, 2011, 06:14:50 PM » |
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IT doesn't need to be made thinner to make it longer you know.
Besides. It needs a more angular shape anyhow.
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