Fire Sonic (SMBZ style)

Started by Aezthin, October 11, 2009, 04:25:01 PM

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That I don't know how to do, but I do know how to change animations and add graphics.  Which leads me to my next question,  how are you going to spread sonic's arms out for the multifireball attack?

As my knowledge goes, he doesn't have that animation but I do have two solutions.  We can either have him shoot a barrage of fire balls all at once in one direction or if you wanted to do it multidirection, I say use his land heavy animation and add the fire orb graphics around him, then allow him to shoot out projectiles.  I can do all of this but I will need some help with the projectiles, don't know how to create them

Quote from: SonicBurstX on October 12, 2009, 01:32:36 AM
That I don't know how to do, but I do know how to change animations and add graphics.  Which leads me to my next question,  how are you going to spread sonic's arms out for the multifireball attack?

As my knowledge goes, he doesn't have that animation but I do have two solutions.  We can either have him shoot a barrage of fire balls all at once in one direction or if you wanted to do it multidirection, I say use his land heavy animation and add the fire orb graphics around him, then allow him to shoot out projectiles.  I can do all of this but I will need some help with the projectiles, don't know how to create them

For the fireball(s) attacks I was thinking he was gonna do the side smash animation, only pause it at the very end when he has his punching hand back and the other hand open

That is a good idea.  How about this, the initial punch, he throws a big fire ball and when he pulls back his fist and switches to the open palm animation, freeze that point and let out the tinier versions.

Is it possible to make his standing animation include FIRE? :D  :af:

Yeah, and his running animation has fire tailing behind him only it does no damage because theat'd be too broken

For spreading Sonic's arms out, just use his grabbing animation and slow it down a little.

The server error must of deleted most of our comments. 

One request, don`t add unnecessairy graphics, we have alot of them, and they CAN be annoying. =/
Screw signature's, I have the number 42.

October 22, 2009, 05:58:52 PM #23 Last Edit: October 23, 2009, 01:32:53 AM by thanyou
Quote from: SonicBurstX on October 12, 2009, 02:25:11 AM
That is a good idea.  How about this, the initial punch, he throws a big fire ball and when he pulls back his fist and switches to the open palm animation, freeze that point and let out the tinier versions.

Quote from: 1ce1223 on October 12, 2009, 02:27:06 AM
Is it possible to make his standing animation include FIRE? :D  :af:

Quote from: Blue on October 22, 2009, 02:46:40 AM
One request, don`t add unnecessairy graphics, we have alot of them, and they CAN be annoying. =/

I second these with a burning passion

Ok everybody Since Kitty Corp was down i actually started working on this alone nd practically finished him but was unable to see some of the moves i didnt remember. so i add my own stuff in there. ive already spoke with Azethin and he still needs to test it but im w8ting for SonicBurstX To msg me and tell me if he started working on it and if he did he can send me the link

I made a texture of this not to long ago......

Quote from: BassJX (JXXXG) on October 22, 2009, 10:04:22 PM
I made a texture of this not to long ago......

Lol, a TON of people have already made red recolors of sonic, I don't know why you made another >.>

Quote from: thanyou on October 22, 2009, 10:11:46 PM
Quote from: BassJX (JXXXG) on October 22, 2009, 10:04:22 PM
I made a texture of this not to long ago......

Lol, a TON of people have already made red recolors of sonic, I don't know why you made another >.>

cuz i never knew that other people made them.... *facepalm* DAMMIT!! anyways i'm looking farward to this psa...

Ok, I just pm'ed Ayzer my pac file.  So all we have to do is see what he likes and dislikes about it and put it all together