SouthCraft's House of Upgrades - Megaman V2 soon.

Started by SouthCraft, October 08, 2011, 08:46:27 PM

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I can't decide. Poll ends tuesday

Rayman
14 (58.3%)
Skull Kid
10 (41.7%)

Total Members Voted: 24

Quote from: -SSJ- on December 10, 2012, 02:53:33 PM
metal sonic progress video for B attacks NAO

just kidding, glad you got progress, this is gonna be epic
even more progress :)
Whats left my last progress post before video :)

Finish the Side B (find a good gfx for it)
PSA the sfx
Do CSP's CSS Etc
Get the Neo metal Sonic from Blase

Quote from: SouthCraft on December 11, 2012, 08:11:30 PMeven more progress :) Whats left my last progress post before video :) Finish the Side B (find a good gfx for it) PSA the sfx Do CSP's CSS Etc Get the Neo metal Sonic from Blase
your killing me man cant find a good meme to go with this...
QuoteSSJ - The guy that can, but won't.

I'll get Neo Metal Sonic (is that his official name?) ready as soon as possible.

Sorry but you are not allowed to view spoiler contents.

Hopefully PSAing the SFX shouldn't take long, same with teh Side B, but can't you wait on the CSPs until after the vid? Like if you get the other stuff done and you're still waiting on Blaze, then make the CSPs, but make the video once you get the Neo Metal Sonic model, and finish the CSPs afterwards, unless you planned on using them in the vid.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Quote from: Blase005 on December 09, 2012, 11:20:12 AM
That's just Stardust Speedway Bad Future from Generations.

Anyway what was your Side B idea South?

EDIT: I'm thinking of making other models of Metal Sonic for this hack as a bonus addon. I'm planning Classic Metal Sonic, Episode 2 Metal Sonic, SADX/SA2 Metal Sonic, MAYBE Silver Sonic (not sure) and a update on my 06 Styled Metal Sonic (which isn't really 06 styled besides having parts from only 06 models) to work with this PSA. I only have one problem... how do I add a shine to the metal? I want the models to match up with the regular one so they don't stick out. Anyone who could help me with shine on the metal once I begin importing these models?
downlaod?
I'm addicted to Brawl.....HELP :\
-I feel like calling it quits

:srs: *BANG! BANG!*

P.A.I.N:Mixtape Link (Dat Piff): http://www.datpiff.com/Grey-Poupon-Pain-mixtape.457773.html

Quote from: GanonG0d81 on December 12, 2012, 08:38:06 PM
downlaod?


The stage is not a Brawl Hack. It's a screenshot from the game Sonic Generations.

Sorry but you are not allowed to view spoiler contents.

So.........uh............

Sorry but you are not allowed to view spoiler contents.

I've sent South the Neo Metal Sonic rig. I think the Final Smash is now finished.

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Quote from: Mareeo 64 on December 14, 2012, 07:57:36 PMSo.........uh............
Sorry but you are not allowed to view spoiler contents.
Dat shine... :srs:

Yep someone's driving... :>.>:
NNID: Cha0sKnight     3DS FC: 4768-7680-2509


Quote from: Blase005 on December 12, 2012, 10:27:58 PM
The stage is not a Brawl Hack. It's a screenshot from the game Sonic Generations.
.......0_o oh.....sorry...
I'm addicted to Brawl.....HELP :\
-I feel like calling it quits

:srs: *BANG! BANG!*

P.A.I.N:Mixtape Link (Dat Piff): http://www.datpiff.com/Grey-Poupon-Pain-mixtape.457773.html

Quote from: SplitPersonalities on December 14, 2012, 10:11:32 PM
Isn't that just Sega artwork?

......... :srs: I was asking how metal's progress was, not to use that picture.

Nano made a tut on adding a shine effect to a material, here's a link, plus you could've looked at Metal Sonic's materials until finding the differences and stuff, but this is probably easier for yah:
http://forums.kc-mm.com/index.php?topic=46505.0
It helped me get my SMG2 imports their shine effect, of course everyone claims that shine effects to look bad on Delfino Plaza and any other brightly-lit stage, but the metal shine hsould look good on every stage.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Alright I've decided to make the following: SADX Metal Sonic, Silver Sonic MkII (from SADX), Classic Metal Sonic and 06 Styled Metal Sonic V.2

Episode 2 Metal Sonic is way too highpoly and can cause the game to crash. So He's not being made. SADX Metal and Silver Sonic are really lowpoly so ingame they will cause no problem. Classic Metal Sonic I'm not sure how highpoly he is but it can't be really highpoly for such a little model. 06 Styled Metal Sonic I've made and I know what I'm doing on it (it's just gonna be a small edit on the model and textures). Anyway. Look forward to these models when they're done!

Sorry but you are not allowed to view spoiler contents.

Hmmm...for Episode 2 import him rigged to a bone, and then try him ingame, if he crashes when rigged to one bone, then there is 0% hope for him working at all.
Does he have tons of polygons, or tons of vertices? Because you can lower the polycount by combining ones with the same texture & mapping, and if need be, have someone remap the texutres to low the polycount, but if it's vertex count, I know there is a way to lower that, but I don't know it, nor remember if there is a tut, but you might as Flygon, since I think he was succesful in lower the amount of vertices in Professor Oak's face.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.