SouthCraft's House of Upgrades - Megaman V2 soon.

Started by SouthCraft, October 08, 2011, 08:46:27 PM

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I can't decide. Poll ends tuesday

Rayman
14 (58.3%)
Skull Kid
10 (41.7%)

Total Members Voted: 24

SADX Metal Sonic: Works. Just needs the shine.
SADX Silver Sonic MkII: Doesn't work. Pieces of his models are dissapearing. I'll have to drop him if I can't fix it.
06 Metal Sonic V.2: No progress.
Classic Metal Sonic: Works. Just needs the shine.

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good job Blase. :P It would be cool to see a custom made Silver Sonic. That way it looks like the sprite from Sonic 2. But that sounds like a lot of work, so maybe not. lol

Quote from: Mareeo 64 on December 16, 2012, 03:55:46 PM
good job Blase. :P It would be cool to see a custom made Silver Sonic. That way it looks like the sprite from Sonic 2. But that sounds like a lot of work, so maybe not. lol

Lol lot of work? I've made a fully custom SatAM Sonic. THAT was lot of work. For Silver Sonic I already have 50% of the pieces. I might actually do that. But not until I have time.

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Lol poll i smelled the word hamm and came here.
Voted hamm :af:


A little preview of Classic and SADX Metal Sonic. They both share the same Sphere. All left to do is add the shine (these pictures are obviously from Brawlbox)

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Was the DX model really that low-poly? I never unlocked him.

Quote from: Mareeo 64 on December 16, 2012, 10:03:19 PM
Was the DX model really that low-poly? I never unlocked him.

It is. I think the SA2 model has a slightly more polygons but I'm not sure. I know that the feets don't look weird though.

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Yeah, I think the SA2B model is a little better. Which reminds me, does the newer re-textured SA2 have better character textures too?

Quote from: Mareeo 64 on December 16, 2012, 10:13:23 PM
Yeah, I think the SA2B model is a little better. Which reminds me, does the newer re-textured SA2 have better character textures too?

I have no idea. I want the game for Steam though.

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I'm gonna Google it later. Just to see how it looks. :P

also, I can't get enough Metal Sonic ;D

One thing I should mention though. Classic Metal Sonic's head is REALLY big. When doing the head twisting animation his hands will clip through the head. But I rather not rerig the model so you'll have to deal with that till someone makes a better rig.

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You could use the Generations model that's edited to be normal size. Technically it would still be classic.

Hello there, excuse the question, but you see, I have riders and classic knuckles over sonic and I want to make them compatible with the knuckles psa, what am I supposed to do so they work with the psa?
3DS: 3780-9595-2194 Tumblr: http://oktavia-von-sekendorff.tumblr.com


Quote from: Flygon on December 17, 2012, 04:30:20 AM
Hello there, excuse the question, but you see, I have riders and classic knuckles over sonic and I want to make them compatible with the knuckles psa, what am I supposed to do so they work with the psa?

Just rename the pcs/pac file to have "Fitpurin" at the start. I made SADX Knuckles and it's fully compatible with the Knuckles PSA.

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Quote from: Blase005 on December 17, 2012, 10:42:01 PM
Just rename the pcs/pac file to have "Fitpurin" at the start. I made SADX Knuckles and it's fully compatible with the Knuckles PSA.
doesnt work for all slots since theres the green slot which requires a model inside
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