SouthCraft's House of Upgrades - Megaman V2 soon.

Started by SouthCraft, October 08, 2011, 08:46:27 PM

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I can't decide. Poll ends tuesday

Rayman
14 (58.3%)
Skull Kid
10 (41.7%)

Total Members Voted: 24

there death wave,crazy finger beam,destructo disc, he could use telekinesis and throw rocks with the rock smash model, nova strike as down b air going straight down
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,maybe a power up move but it will make him weaker after a while
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January 29, 2012, 01:50:40 PM #451 Last Edit: January 29, 2012, 02:36:33 PM by SouthCraft
Quote from: AnImAiNe on January 29, 2012, 12:10:24 AM
there death wave,crazy finger beam,destructo disc, he could use telekinesis and throw rocks with the rock smash model, nova strike as down b air going straight down
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,maybe a power up move but it will make him weaker after a while
yeah novestrike thats cool!
Ok moveset changes
Down B Air: Nova strike he loose 1% Everytime he does it deals 12%!!!
Side B: Death Wave
DownB on ground: Still counter

will it not be better if we got a model of frieza over ganondorf so other DBZ models like cell/broly/piccolo(hopefully come soon) can works with this moveset too
you can always oneslot resize Frieza since he is kinda of small (i think about same size as gotenks)
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: Mariodk on January 29, 2012, 02:35:22 PM
will it not be better if we got a model of frieza over ganondorf so other DBZ models like cell/broly/piccolo(hopefully come soon) can works with this moveset too
you can always oneslot resize Frieza since he is kinda of small (i think about same size as gotenks)
He got the same size as Gotenks almost he is abit taller than kid buu is

southcraft been testing waluigi for a while here is what i found that could be improved

-the get up attacks and probably cliff attacks arent coded yet im sure about the get up attacks but not about the cliff ones
-fs doesnt stop time long enough
will probably put the code on the get up atttacks and try to fix the fs stop time on my own xD
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^ wow, nice discovery. Also, will v3 be released with the soundpack?
I'm back after a long while.

January 30, 2012, 11:54:03 PM #456 Last Edit: January 31, 2012, 05:48:40 AM by Jdiddlydawg
While everyone is still talking about waluigi, I also found some stuff worth looking at. I don't really have the means to fix any of this though.

-Throws can be weird sometimes. He likes to pop out of a grab when you start to pummel him, he may shake around graphically when you are throwing, and I've seen a few instant OHKO throws (might only happen on waluigi vs waluigi).
-When using a down smash, waluigi's legs snap upside down while he's spinning. Just a graphic thing, but it's super creepy
-I had some temporary polygon explosions, but I'm not really sure what I did to cause it, and I have only seen it twice.
-*Edit*The FitKirby.pac file mutes kirby

Other than this, I'd say the diddy psa seems to work better than the pit one does.

Quote from: Jdiddlydawg on January 30, 2012, 11:54:03 PM
While everyone is still talking about waluigi, I also found some stuff worth looking at. I don't really have the means to fix any of this though.

-Throws can be weird sometimes. He likes to pop out of a grab when you start to pummel him, he may shake around graphically when you are throwing, and I've seen a few instant OHKO throws (might only happen on waluigi vs waluigi).
-When using a down smash, waluigi's legs snap upside down while he's spinning. Just a graphic thing, but it's super creepy
-I had some temporary polygon explosions, but I'm not really sure what I did to cause it, and I have only seen it twice.
-*Edit*The FitKirby.pac file mutes kirby

Other than this, I'd say the diddy psa seems to work better than the pit one does.
have you tryed the pal fitdiddy.pac? if you can try it and see if anymore trow problems happen becuase it might be hexed diferent  i tryed waluigi several times and works almost perfect for me  just say to try the pal one because i hexed that one not sure about the ntsc one
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Quote from: Jdiddlydawg on January 30, 2012, 11:54:03 PM
While everyone is still talking about waluigi, I also found some stuff worth looking at. I don't really have the means to fix any of this though.

-Throws can be weird sometimes. He likes to pop out of a grab when you start to pummel him, he may shake around graphically when you are throwing, and I've seen a few instant OHKO throws (might only happen on waluigi vs waluigi).
-When using a down smash, waluigi's legs snap upside down while he's spinning. Just a graphic thing, but it's super creepy
-I had some temporary polygon explosions, but I'm not really sure what I did to cause it, and I have only seen it twice.
-*Edit*The FitKirby.pac file mutes kirby

Other than this, I'd say the diddy psa seems to work better than the pit one does.
Yea, i definetly noticed the FitKirby.pac Problem. Also, do any Waluigi over pit hacks work with the port?
I'm back after a long while.

Quote from: Redpwnage795 on February 01, 2012, 04:46:32 AM
Yea, i definetly noticed the FitKirby.pac Problem. Also, do any Waluigi over pit hacks work with the port?
yeah i think if you rename files

Oh good. I can use demopan with the port without copying the texture data
I'm back after a long while.

southcraft your making a v3 of waluigi xD dont forget to code get up attacks ,cliff attacks and fix the time stop in the fsĀ  i also noticed a glitch but dont really know how to fix it :S if your doing the foward trow and another oponent hits the oponent your trowing waluigi will stay still untilĀ  he gets hit , its nothing major but happened to me twice in 4 player matches but only on the foward trow

to fix several glitches like down smash legs and etc you need to fix the others tab and put them exactly like pits witout those slop events
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aww i, chose dont leave becuase I DONT WANT YOU TO LEAVE!!!!!!! :oshi:
QuoteSSJ - The guy that can, but won't.

Im staying but i will work more with homeworks and school instead for brawl hacks. but on fridays,saturdays and sundays + holydays i will work on them. Updating my OP