DAMN!! this is pretty tight!!!
I'm only more enthusiastic about this particular moveset, 'cuz I wuz thinkin' about makin' it...
but ya' beat me to it. Keep on keepin' on, dawg.
btw, I got a ton of Ideas for the sunshine mario.
1.give him extra jumps(like 3,or somethin')
2. For his mario tornado(original down B) make it the water tornado from the game, y'know like when
you rotate the stick and then shoot water while he's spinnin'.
If you can,try makin' his up B the rocket nozzle that has a charge,like diddy's up B.
3.just throwin' this out there, but how about givin' his smash attacks F.L.U.D.D FX., for instance:
up smash- shoots a large blast of water up.(pretty basic.)
down smash- blast water from both sides, try givin' it some slip effects.
side smash- a water bazooka that shoots a quick, but underpowered ball of water. low damage, but high knockback.
4.If your gonna edit his final smash,then here's some more ideas:
(a)super ground pound- uses rocket nozzle to fly high in the sky and then plummets at super speed to strike a massive quake that causes damage on enemies on the ground, or close to it.
(b)F.L.U.D.D Tsunami- emits a humongous tidal wave of water from his nozzle, that sweeps enemies off the stage, and does a lot of damage while doin' it.
(c)shine sprite- an unfinished idea of mine, but you create a giant wave of light from his hand,like he's holdin' a shine sprite, and then make it's light waves cause major damage.
well, best of luck, bro! hope it turns out to surpass my expectations of it.