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« Reply #3465 on: April 14, 2012, 04:32:34 AM » |
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Does you got a pic for this stage from TvC?
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« Reply #3466 on: April 14, 2012, 11:14:18 AM » |
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Does you got a pic for this stage from TvC?
all the pics i've taken r from my wii... but a pic of this stage from TvC directly.. nope.. but there might be 1 on google.. 
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« Reply #3467 on: April 14, 2012, 02:32:29 PM » |
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and most def gotta do X-23 now that Kit's left. (I was gonna do her before I found out Kit was gonna)
actually I stopped working on X-23 before I left. There's a rather nasty issue with her fingers on the right hand.
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« Reply #3468 on: April 14, 2012, 02:35:41 PM » |
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This is my favorite stage and so is Galactors base 
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« Reply #3469 on: April 14, 2012, 03:17:15 PM » |
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actually I stopped working on X-23 before I left. There's a rather nasty issue with her fingers on the right hand.
I'll deal with it... Wolverine didn't have fingers that moved very well either. Like father like daughter I guess 
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« Reply #3470 on: April 14, 2012, 10:08:30 PM » |
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I'll deal with it... Wolverine didn't have fingers that moved very well either. Like father like daughter I guess  lol guess so xD This is my favorite stage and so is Galactors base  Orly now? update: due to BB 66b... i tried washinkyo amehon again with the V11 to V9 converter... and i am now pleased to announce.. NO MORE FREEZING! BJ told me he did some editing to the material code.. and that seemed to have fixed my issue o.o
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« Last Edit: April 14, 2012, 10:10:38 PM by DSX8 »
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« Reply #3471 on: April 14, 2012, 10:21:56 PM » |
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hurray for good news! did you ever get that shadow problem in daigo temple fixed?
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« Reply #3472 on: April 14, 2012, 10:22:58 PM » |
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hurray for good news! did you ever get that shadow problem in daigo temple fixed?
sadly nope... not at all... =/ i might have to go back to using mewtwo2000's shadow model edit: just to prove that i got washinkyo amehon stage fully working now  WELCOME TO WASHINKYO CITY!   
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« Last Edit: April 14, 2012, 11:33:27 PM by DSX8 »
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« Reply #3473 on: April 15, 2012, 12:58:40 AM » |
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Looks promising so far great job as usual bro. Though I'm excited to see the model importer improving, I still want to see some progress on the other Melee Stages 
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« Reply #3474 on: April 15, 2012, 01:19:22 AM » |
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Looks promising so far great job as usual bro. Though I'm excited to see the model importer improving, I still want to see some progress on the other Melee Stages  hah... like i told every1 else.. Xiggah is finishing the final part of PokeFloats... Mewtwo2000 is fixing up Mute City with collision fixes and lighting, and Brinstar Depths... well lets just say that the main stage is playable 
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« Reply #3475 on: April 15, 2012, 01:42:48 AM » |
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Good to know they're still getting love. Glad to see you're tackling TvC again with more improvements. With the new BrawlBox out could you now make a decent stage of Skyloft?
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« Reply #3476 on: April 15, 2012, 01:51:40 AM » |
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hah... like i told every1 else.. Xiggah is finishing the final part of PokeFloats... Mewtwo2000 is fixing up Mute City with collision fixes and lighting, and Brinstar Depths... well lets just say that the main stage is playable  cant wait for pokefloats 
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« Reply #3477 on: April 15, 2012, 01:59:02 AM » |
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Good to know they're still getting love. Glad to see you're tackling TvC again with more improvements. With the new BrawlBox out could you now make a decent stage of Skyloft?
hmm... i could.. *shrugs*
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« Reply #3478 on: April 15, 2012, 03:00:00 AM » |
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still no shadows 
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« Reply #3479 on: April 15, 2012, 03:35:06 AM » |
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still no shadows  DEAL WITH IT!!! its release will have shadows once i figure out how to get them to work in BB 66b... cool ur jets every1... 
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