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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2381422 times)
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DSX8
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    « Reply #5925 on: August 15, 2012, 04:01:27 AM »


    Ifrit has been released??

    Holy [censored] I can't wait to try this tomorrow!
    indeed he has been!

    anyways... did some fixing again on flatzone...

    somehow importing the color nodes from 3ds max to BB screws it up... but exporting the model as a DAE, import to 3ds max, re-add Vertex Paint, then re-export fixed the problem it was having.


    and melee pic..
    « Last Edit: August 15, 2012, 05:09:08 AM by DSX8 » Logged

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    « Reply #5926 on: August 15, 2012, 06:30:28 AM »


    ya need to fix those shadows!
    awesome stuff btw
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    « Reply #5927 on: August 15, 2012, 11:33:06 AM »


    This might be the most simple stage you ever done.
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    « Reply #5928 on: August 15, 2012, 11:52:26 AM »


    Melee version looks wider. But still interesting Tongue
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    « Reply #5929 on: August 15, 2012, 12:33:47 PM »


    Melee version looks wider. But still interesting Tongue
    I agree with this point.
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    DSX8
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    « Reply #5930 on: August 15, 2012, 02:57:21 PM »


    Melee version looks wider. But still interesting Tongue
    yeah it does... somehow the rip doesnt make the stage wider... lol

    gonna have to do all that in BB xD


    This might be the most simple stage you ever done.
    indeed.... xD
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    « Reply #5931 on: August 15, 2012, 03:57:49 PM »


    indeed he has been!

    anyways... did some fixing again on flatzone...

    somehow importing the color nodes from 3ds max to BB screws it up... but exporting the model as a DAE, import to 3ds max, re-add Vertex Paint, then re-export fixed the problem it was having.


    and melee pic..


    Looks slightly stretched along height wise compared to the Melee one.
    Good job so far.
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    SwingSet
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    « Reply #5932 on: August 15, 2012, 06:06:50 PM »


    I'm probably not gonna be here to say this but... Happy 400 pages.
    FIRST! Cheesy
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    « Reply #5933 on: August 15, 2012, 07:04:56 PM »


    DSX8, if you need help with the pause cam (making it look like Melee), I know how to do that Tongue (STPM)
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    DSX8
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    « Reply #5934 on: August 15, 2012, 07:07:20 PM »


    DSX8, if you need help with the pause cam (making it look like Melee), I know how to do that Tongue (STPM)
    awesome sure i'd like that... and lighting too if u can... i cant really edit them w/o viewing or knowing how they're affecting the model... ill send it to ya soon
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    « Reply #5935 on: August 15, 2012, 09:50:09 PM »


    DSX8 asked me to post here
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    Segtendo
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    « Reply #5936 on: August 15, 2012, 09:50:52 PM »


    DSX8 asked me to post here
    He asked me too.
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    « Reply #5937 on: August 15, 2012, 09:51:42 PM »


    He didn't ask me but I was there so I'll post anyway
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    « Reply #5938 on: August 15, 2012, 09:53:45 PM »


    He messaged me at 4AM today, and I still have no idea why.
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    DSX8
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    « Reply #5939 on: August 15, 2012, 10:27:50 PM »


    He messaged me at 4AM today, and I still have no idea why.
    cause u were the only person online on my msn... Awesome Face

    @ Seggy, GW, and BJ - all i said was for some1 to post in mah thread Oh shi~


    anyways... got Flatzone as close... as i could...
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