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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2416709 times)
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Segtendo
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    « Reply #5940 on: August 15, 2012, 10:35:09 PM »


    So far, so good. Just needs to be wider.
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    Chaos_Knight
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    « Reply #5941 on: August 15, 2012, 11:00:04 PM »


    So far, so good. Just needs to be wider.
    Yes wider. As in HD wide! Im srs here
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    DSX8
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    « Reply #5942 on: August 16, 2012, 12:16:50 AM »


    Yes wider. As in HD wide! Im srs here
    yeah ill be doing that... someday.. lolz

    anyways... video of my flatzone Tongue
    SSBB Stage Imports - Melee Flatzone Beta


    update:
    made the stage .3x wider, and .3 smaller (height wise).. here's some new pics.

    « Last Edit: August 16, 2012, 04:08:04 AM by DSX8 » Logged

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    « Reply #5943 on: August 16, 2012, 04:29:55 AM »


    now you gotta animate the monkey
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    « Reply #5944 on: August 16, 2012, 04:51:37 AM »


    now you gotta animate the monkey
    already done Tongue   including the platform... total of 902 frames for now.

    looked at a few vids of flatzone.. and there's multiple different platforms that wasnt in my rip..
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    « Reply #5945 on: August 16, 2012, 06:00:43 AM »


    cool, though i never was a fan of the flatzones, and even less of the one in brawl Im srs here
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    « Reply #5946 on: August 16, 2012, 06:24:15 AM »


    already done Tongue   including the platform... total of 902 frames for now.

    looked at a few vids of flatzone.. and there's multiple different platforms that wasnt in my rip..
    will you also make the failling objects altough they wouldndt hurt anyone it would be a coll trait and simple to make


    cool, though i never was a fan of the flatzones, and even less of the one in brawl Im srs here
    same i never played on flatzone outside of unlocking GW  back in the day xD
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    « Reply #5947 on: August 16, 2012, 06:34:34 AM »


    will you also make the failling objects altough they wouldndt hurt anyone it would be a coll trait and simple to make
    nope not adding them.... ill add them once adding hitbox's to stages will work tho... but till then, NOT AT ALL
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    « Reply #5948 on: August 16, 2012, 10:09:50 AM »


    can't you manipulate the already existing hitboxes from flatzone brawl
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    « Reply #5949 on: August 16, 2012, 12:52:34 PM »


    can't you manipulate the already existing hitboxes from flatzone brawl
    from what i saw this stage his over hanenebow or whatever its called so i dkn probably not
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    « Reply #5950 on: August 16, 2012, 02:51:28 PM »


    can't you manipulate the already existing hitboxes from flatzone brawl
    nope... cause im not using its bones. lol... and cause of this..

    from what i saw this stage his over hanenebow or whatever its called so i dkn probably not
    ^

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    « Reply #5951 on: August 16, 2012, 03:00:20 PM »


    Brinstar release date estimation? : O
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    « Reply #5952 on: August 16, 2012, 03:02:56 PM »


    Brinstar release date estimation? : O
    ETA Countdown - T-Minus 3 days 4 hours to go
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    « Reply #5953 on: August 16, 2012, 03:10:40 PM »


    ETA Countdown - T-Minus 3 days 4 hours to go
    Yay.
    Thanks for that so I can countdown in my head.
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    Haseyo
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    « Reply #5954 on: August 16, 2012, 03:25:08 PM »


    Just wait until forever 88% again Im srs here
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