DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020

Started by DSX8, October 24, 2011, 05:19:05 AM

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Quote from: mr.mugenwii on September 04, 2012, 02:21:39 AM
Indeed
r u using some special shader for the jacket or something?<.<
more like a very special shader and material that NM (normal mapping) to turn into an emboss.

Quote from: this is the order the material texture
- MM texture (aka bump map, like falcons outfit is)
- original texture
- reflective texture (so that the other
- NM Texture (normal mapping + extra details to be displayed on the textures)

with all of that, u get ALMOST the same look as the original ghost rider model used in UMvC3
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His shoulders looked a lot broader in the first version o.o
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Quote from: mr.mugenwii on September 04, 2012, 02:42:09 AM
looks pretty much complete to me
I guess u r just tweaking the fire thingy or something atm
hah no... i havent done his right hand rig tho :P

Quote from: Funzy <3 on September 04, 2012, 02:44:50 AM
His shoulders looked a lot broader in the first version o.o
heh yeah just a lil bit.. did some vertexing edits to him here and there xD
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yea he is looking good
kinda like the mugen version

the shader sure is diferent no sure if it fits in brawl tough since it looks like a dark shader especialy on the head
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Quote from: Carnage on September 04, 2012, 07:42:01 AM
the shader sure is diferent no sure if it fits in brawl tough since it looks like a dark shader especialy on the head
naaah its mostly cause of the stage lighting. every stage affects that texture differently ;D

update:
Ghost rider shall be released very soon!!
[spoiler]





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i miss your stages dsx8 when can we expect a stage from you? ghost rider sure is diferent is the first time i saw a shader act like that.
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so you got NM working? can this work for other characters as well or only C. Falcon?

Also that ghost rider is looking pretty awesome.

Quote from: DSX8 on September 05, 2012, 11:42:23 AM
naaah its mostly cause of the stage lighting. every stage affects that texture differently ;D

update:
Ghost rider shall be released very soon!!
[spoiler]






*Makes CSP as soon as it's released.*
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September 05, 2012, 03:43:11 PM #6190 Last Edit: September 05, 2012, 05:43:31 PM by chaos_knight9000
I want a statue of Ghost Rider because the metal looks so damn sexy on him.
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Quote from: Carnage on September 05, 2012, 01:23:08 PM
i miss your stages dsx8 when can we expect a stage from you? ghost rider sure is diferent is the first time i saw a shader act like that.
thats cause of the normal mapping ;D

Quote from: DemonBoy on September 05, 2012, 01:31:00 PM
so you got NM working? can this work for other characters as well or only C. Falcon?

Also that ghost rider is looking pretty awesome.
yeah it can work for all characters :af2:

Quote from: chaos_knight9000 on September 05, 2012, 03:43:11 PM
I want a statue of Ghost Rider because the metal looks so damn sexy on him.
LOL
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Quote from: mr.mugenwii on September 05, 2012, 10:27:22 PM
its that psa with the fire thingy one-slot?

nope it gives fire to the headN bone so all CF will have fire on their head
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Quote from: mr.mugenwii on September 05, 2012, 10:27:22 PM
its that psa with the fire thingy one-slot?
......
Quote from: Carnage on September 05, 2012, 10:30:06 PM
nope it gives fire to the headN bone so all CF will have fire on their head
^ what carnage said... u cant make PSA's be 1 slot... it affects every slot unless u add an extra bone to the head of ghost rider and link the fire to that bone, then it will be one-slot.. i think
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