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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2416803 times)
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DemonBoy
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    « Reply #6225 on: September 06, 2012, 07:30:22 AM »


    hah well i could... but idk how to make RGB Alpha Layers or normal mapping... =/

    well to make NM you need a high poly version of the model you want the normal map on
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    « Reply #6226 on: September 06, 2012, 12:59:02 PM »


    Demise with animated hair?
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    « Reply #6227 on: September 06, 2012, 01:24:46 PM »


    depends on the normal mapping

    update:
    who says i should update Demise? alot of ppl have... and now here's some proof.. xD
    im still trying to get his textures to show up properly tho... maybe ill ask Mariokart for help with that stuff o.o

    Demise wont be wifi save due to him having no SHP0 files or w/e... so caution bout it! Hair textures + colors animate properly.





    What about putting fire on Ghost Rider(animated, that is)?
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    DSX8
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    « Reply #6228 on: September 06, 2012, 02:28:59 PM »


    What about putting fire on Ghost Rider(animated, that is)?
    that would be a gfx pal. idk how to add that via PSA. =/

    Demise with animated hair?
    yep!

    well to make NM you need a high poly version of the model you want the normal map on
    ah i see... well i have seen some1 making 1 for peach, but he never released that NM
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    « Reply #6229 on: September 06, 2012, 02:40:54 PM »


    that would be a gfx pal. idk how to add that via PSA. =/
    yep!
    ah i see... well i have seen some1 making 1 for peach, but he never released that NM
    you could give it an animated fire texture on the head like the balck guys hair you are making
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    DSX8
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    « Reply #6230 on: September 06, 2012, 03:03:46 PM »


    not sure if i want to add more faces to ghost rider....

    anyways.... here's a video!! >.>
    SSBB Mods - Giving Demise his hair back for SSBB
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    « Reply #6231 on: September 06, 2012, 03:17:31 PM »


    i thumbsed up ur video bro
    anyways are those files to get the animated hair working in the model data?
    or are they in the fitmotion?
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    « Reply #6232 on: September 06, 2012, 03:19:00 PM »


    i thumbs up ur video bro
    anyways are those files to get the animated hair working in the model data?
    or are they in the fitmotion?
    its in the FitMotion file.
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    « Reply #6233 on: September 06, 2012, 03:22:12 PM »


    Also can i have the BigBtyBches brstm?
    pleaseee
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    « Reply #6234 on: September 06, 2012, 03:25:23 PM »


    I think you should add the shader to Zero Suit Samus's Suit to make it look all sexy and vinyl like :3
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    « Reply #6235 on: September 06, 2012, 03:38:57 PM »


    Also can i have the BigBtyBches brstm?
    pleaseee
    yeah i guess i can send it to ya.. xD

    I think you should add the shader to Zero Suit Samus's Suit to make it look all sexy and vinyl like :3
    once some1 makes the textures for me and stuff, then yes ill do it.
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    « Reply #6236 on: September 06, 2012, 07:55:02 PM »


    I think you should add the shader to Zero Suit Samus's Suit to make it look all sexy and vinyl like :3


    it SHIIIIIIIINES





    still working on the seperate tex maps though
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    « Reply #6237 on: September 06, 2012, 07:57:16 PM »


    it SHIIIIIIIINES
    still working on the seperate tex maps though
    Gimmie....... Im srs here
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    « Reply #6238 on: September 06, 2012, 07:57:34 PM »


    [censored]ing god that's sexy. Im srs here
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    « Reply #6239 on: September 06, 2012, 07:58:58 PM »


    heh im the 1 that gave BJ the material and shader for that to happen Grin
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