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« Reply #9600 on: July 06, 2014, 01:37:57 AM » |
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Arena Ferox is now released... go and get it.. also read the included "read me!" in the file! brstm's can be found here!
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« Reply #9601 on: July 06, 2014, 01:55:27 AM » |
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Arena Ferox is now released... go and get it.. also read the included "read me!" in the file! brstm's can be found here!I have long yet waited to get my hands on this stage.
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« Reply #9602 on: July 06, 2014, 02:46:05 AM » |
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The day has finally come! Amazing work. It even works for Project M except I can't get the breakable statues to appear.. Guessing has to do with P:M having Castle Siege skipping the 2nd phase, right?
Btw, dat Skyloft drop-off stage. So far, looks stunning. Can't wait until it gets released as well.
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« Reply #9603 on: July 06, 2014, 02:49:26 AM » |
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The day has finally come! Amazing work. It even works for Project M except I can't get the breakable statues to appear.. Guessing has to do with P:M having Castle Siege skipping the 2nd phase, right?
Btw, dat Skyloft drop-off stage. So far, looks stunning. Can't wait until it gets released as well.
yeah its cause of P:M.. it skips phase 2
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« Reply #9604 on: July 06, 2014, 03:44:11 AM » |
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The day has finally come! Amazing work. It even works for Project M except I can't get the breakable statues to appear.. Guessing has to do with P:M having Castle Siege skipping the 2nd phase, right?
Btw, dat Skyloft drop-off stage. So far, looks stunning. Can't wait until it gets released as well.
^^This.
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« Reply #9605 on: July 06, 2014, 04:01:50 AM » |
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The stage's lookin nice but I'm curious about what happened with Chrom, Lucina, Lissa or Lon'qu. Anyway, thank u so much, DSX8...
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« Reply #9606 on: July 06, 2014, 04:14:17 AM » |
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well ppl didnt really like that idea... so it was removed.. if ppl DO want it tho... then we'll remake that version.. but in a different way..
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« Reply #9607 on: July 06, 2014, 04:19:09 AM » |
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Arena Ferox! Woohoo! Seeya in hell, Castle Siege!
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I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!
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« Reply #9608 on: July 06, 2014, 04:42:19 AM » |
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well ppl didnt really like that idea... so it was removed.. if ppl DO want it tho... then we'll remake that version.. but in a different way..
You worked hard, so if you decide to remove them, it must be the best choice. I just think that it was a very interesting idea and i like it as much as i like the current version...
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« Reply #9609 on: July 06, 2014, 04:49:46 AM » |
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You worked hard, so if you decide to remove them, it must be the best choice. I just think that it was a very interesting idea and i like it as much as i like the current version...
is that so? well alright, ill talk to GBC about it and see if he can send me my original files that had the whole text and other stuff added to it.. xD anyways.. here's the video!
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« Reply #9610 on: July 06, 2014, 08:58:16 AM » |
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That's pretty nifty looking. Can the transforming version work over custom stage slots? The read-me doesn't say, but I assume it's similar to how I'd do a rel for any other stage. I just don't know about the whole multiple pac thing.
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« Reply #9611 on: July 06, 2014, 10:50:01 AM » |
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Hay DSX8, while the Arena Ferox stage is pretty great, there's one major problem that I have with it, and that's the little wall on one of the transformations. Would you mind releasing a version with out that little wall there? Would be much appreciated.
Also a little something for P:M users, if you want the stage to have all transformations you have to remove the st_emblem.rel included with P:M. Otherwise it'll skip one of the transformations. (That is, if you're using this over Castle Siege)
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« Reply #9612 on: July 06, 2014, 11:56:59 AM » |
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Stage Has been updated to have a no wall version that one is in the PM version folder
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« Reply #9613 on: July 06, 2014, 01:10:30 PM » |
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Wow dude, thanks a lot! That was quick haha.
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« Reply #9614 on: July 06, 2014, 02:26:11 PM » |
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That's pretty nifty looking. Can the transforming version work over custom stage slots? The read-me doesn't say, but I assume it's similar to how I'd do a rel for any other stage. I just don't know about the whole multiple pac thing.
no, transforming version cant work over any stage custom slots due to its .rel, its complicated to port it. Wow dude, thanks a lot! That was quick haha.
indeed it was lol
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