DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020

Started by DSX8, October 24, 2011, 05:19:05 AM

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You could make it so the branches break after a little while... it happens so in the 3DS game, and would avoid people staying under the bridge when it rebuilds.
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Quote from: Senketsu (Br3) on October 14, 2014, 12:44:54 AM
You could make it so the branches break after a little while... it happens so in the 3DS game, and would avoid people staying under the bridge when it rebuilds.
the branches break? i never seen it break when i play on the stage... interesting
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Quote from: DSX8 on October 14, 2014, 12:47:55 AM
the branches break? i never seen it break when i play on the stage... interesting

Try it, everything under the bridge breaks (and quite quickly) before the stage loops, even the spikes
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Quote from: Senketsu (Br3) on October 14, 2014, 01:00:02 AM
Try it, everything under the bridge breaks (and quite quickly) before the stage loops, even the spikes
hmm could explain y bots died under there... ill see if i can get that to work then..
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I've tried it a few minutes ago and it seems like it's hitbox-based, meaning they break after taking some damage, like the bridge itself when it opens in half

Except for the spikes, they seem to disappear after damaging someone once or twice
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Yeah, Br3 is right. the branches do break from too many people jumping on them or by attacking them. Same as the bridge. The spikes break away after one person is hit by them.
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well the branches.. i can pull off... as for the spikes.. cant do that... sadly..
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isn't it possible to put it on skyworld, and have a actually breakable bridge?
or is it impossible to relocate the breakable stuff?


Quote from: jjookkeekkiidd on October 14, 2014, 10:43:26 PM
isn't it possible to put it on skyworld, and have a actually breakable bridge?
or is it impossible to relocate the breakable stuff?

I know Mewtwo2000 made a custom stage a long time ago to be Ganon's Tower, and the floor was reakable all across the stage if you so desired. So...yeah. Food for thought.

Quote from: jjookkeekkiidd on October 14, 2014, 10:43:26 PM
isn't it possible to put it on skyworld, and have a actually breakable bridge?
or is it impossible to relocate the breakable stuff?
its possible... but i want the witches to break the bridge... sorry :/
if I do make it over skyworld... then all u'll get is just a breakable bridge with no witches..

Quote from: Majora-Sama on October 15, 2014, 11:04:49 PM
I know Mewtwo2000 made a custom stage a long time ago to be Ganon's Tower, and the floor was reakable all across the stage if you so desired. So...yeah. Food for thought.
i plan on doing that with the same stage.. since i have the blocks and all..
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Well again Ganondorf broke the floor in M2k's scripted version of the stage, so I guess if the bridge was set to break at certain intervals you could sync up the witches animation with the breaks.

yeah, but he did it all via CHR0 and CLR0... and plus with it over bridge of eldin, i can make it come back with the song of time by editing the stage sfx for the portal.

edit:
rig not final... HAD TO BE DONE!!! >_>
havent done the shoulders, bust, or arm/elbow/hand/finger rigging
but has multiple faces for expressions due to original model having face bones
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