DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020

Started by DSX8, October 24, 2011, 05:19:05 AM

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July 23, 2015, 05:16:48 PM #11340 Last Edit: July 23, 2015, 05:20:37 PM by KingJigglypuff
Quote from: Lone Wanderer on July 23, 2015, 04:15:51 PM
Whoa Whoa what ever happened to censoring curse words Ridley? Are you trying to get yourself banned?
What the heck are you talking about You can't get banned for swearing nor self censoring, but you don't even need to self censor yourself, as there's an auto-censor function for the Forums.

It basically auto-censors swears for those who have the feature enabled and doesn't censor for those who don't have the feature enabled.

Ex: [censored] would come out as [Censored] for those who have the option enabled (so you would see three [Censored] in this post, including this one).
I don't take requests.

My PSA Thread
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July 23, 2015, 06:07:55 PM #11341 Last Edit: July 23, 2015, 06:09:14 PM by Ricky D. (Br3)
Self-censoring IS against the rules. One is supposed to let the forum censor it itself.

Quote from: Miacis on August 11, 2011, 07:48:40 PM
With the recently added option to disable censoring (Profile > Look and Layout Prefences > "Leave words uncensored"), there's no reason to censor bypass. If you want to swear, just check that box and swear away. No need to censor yourself or bypass our censor.

If you still want to self-censor, here's what you need to know to avoid getting marked for bypassing: If you can tell what the censored word is outside of context, then you've bypassed the censor.

Example: "f***" vs. "****ing tired." You can tell that the first one is the f-bomb regardless of where it appears, whereas the second one needs the extra information (-ing tired) in order to know what those *s represent. f*ck, fack, fukc and the like are also considered a censor bypass.

In other words, if you're going to censor yourself, do it as completely as our own censor does.
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I must have glanced over that when reading the rules.

Thanks, br3. <:v
I don't take requests.

My PSA Thread
[move][/move]

July 23, 2015, 11:43:13 PM #11343 Last Edit: July 23, 2015, 11:45:25 PM by DSX8
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July 24, 2015, 12:07:17 AM #11344 Last Edit: July 24, 2015, 12:21:52 AM by Ricky D. (Br3)
Reworking your old stages, I see?

With your current skills, they're going to be greatly improved
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July 24, 2015, 12:21:51 AM #11345 Last Edit: July 24, 2015, 01:11:02 AM by DSX8
Quote from: Ricky D. (Br3) on July 24, 2015, 12:07:17 AM
Reworking your old stages I see?

With your current skills, they're going to be greatly improved
heh yeah... altho idk if i should get back to them tho...
inb4howaboutdatrift 8)

Dreams End Changes:
Quote-Updated lighting
-Updated fog
-Updated color nodes
---Alpha channels now added to color nodes!!
-somewhat updated collisions (able to now walljump)

Edge of Madness Changes:
Quote-Updated color nodes
---Alpha channels now applied
-Updated Lighting
-Updated Fog
-Updated Materials
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Quote from: Ricky D. (Br3) on July 23, 2015, 06:07:55 PM
Self-censoring IS against the rules. One is supposed to let the forum censor it itself.

...thats gonna take a while to learn...Kinda used to places where this doesn't happens. And why i wasn't informed of this earlier?
Quote from: DSX8 on July 23, 2015, 11:43:13 PM
my god those comments @_@

I think you should put the characters away from the higher part of the stage. Right now, GFX (and possibly big characters) clips into it awkwardly.

so i helped IWANTGAMES with a WW model... added vertex colors to the whole model and added textures from WWHD to it, and here's the result~
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July 26, 2015, 07:22:12 AM #11348 Last Edit: July 26, 2015, 07:24:27 AM by DSX8
Well.... as many of u havent noticed... there has been 3 stage releases from me this following weekend.


Updates!





New Release!

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Quote from: DSX8 on July 26, 2015, 07:22:12 AM
Well.... as many of u havent noticed... there has been 3 stage releases from me this following weekend.


Updates!





New Release!


I noticed first 2 stages's release. Should have fixed characters' position on Edge of Madness though. Anyway, looking forward to what's next (FD? Battlefield? Palutena's Temple? Other unfinished stages that were shown before?).

im not sure... i'll be on vacation for 3 days starting monday.. so u wont see anything from me til late wednesday.

and there's something wrong with the char positions on edge of madness? didnt notice...

edit:
updated the spawn points and pokemon trainer positions on edge of madness!
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Quote from: DSX8 on July 26, 2015, 08:39:45 AM
im not sure... i'll be on vacation for 3 days starting monday.. so u wont see anything from me til late wednesday.

and there's something wrong with the char positions on edge of madness? didnt notice...

edit:
updated the spawn points and pokemon trainer positions on edge of madness!
Oh well.

Characters are too close to the elevated part, which causes noticable clipping with GFX and big characters.

what... but i did fix that... i moved the stage back before it was even released... and it still clips?



and funny thing about this stage... it only uses 1 texture!!!
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Quote from: DSX8 on July 26, 2015, 09:51:05 AM
what... but i did fix that... i moved the stage back before it was even released... and it still clips?



and funny thing about this stage... it only uses 1 texture!!!

Hm...weird. Probably SD card failed to replace the stage or something. Been doing that for a while. Good to know that its been fixed. Didn't noticed it in the changelog though.

What those grey boxes are for?

ah.. time for u to get a new SD card then :o

and the gray boxes is the shadows for this...

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