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Author Topic: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020  (Read 2416665 times)
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DSX8
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    « Reply #4080 on: May 10, 2012, 07:44:07 PM »


    Nova? Sweet. He's my main in UMvC3 for my PS3 and my Vita.
    lol nice
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    « Reply #4081 on: May 10, 2012, 10:57:15 PM »


    edit:
    by Pervy to fit falcons leg bones..

    [censored] that, I got the original Model and fitted the whole damn thing
    Enjoy Novas moving Mouth among everything else

    « Last Edit: May 10, 2012, 11:00:24 PM by Pervy.EXE » Logged


    DSX8
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    « Reply #4082 on: May 10, 2012, 11:21:59 PM »


    [censored] that, I got the original Model and fitted the whole damn thing
    Enjoy Novas moving Mouth among everything else


    xD

    but is his belt at his hip? hmm? Tongue
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    « Reply #4083 on: May 10, 2012, 11:22:36 PM »


    xD

    but is his belt at his hip? hmm? Tongue

    yes
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    « Reply #4084 on: May 11, 2012, 12:05:37 AM »


    Nova...interesting. The fire fits well. Need dat FOOTDIVE first though.
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    DSX8
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    « Reply #4085 on: May 11, 2012, 12:18:12 AM »


    Nova...interesting. The fire fits well. Need dat FOOTDIVE first though.
    FOOTDIVE? oh u mean dr. doom? i wont get him back from nano till friday night Grin
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    « Reply #4086 on: May 11, 2012, 03:40:48 AM »


    im kinda late to this but uh, about that green hue glitch that was happening for a material (from marth) you had on Dr. Doom, that usualy happens if you dont have the material reference's textures named the EXACT same way (even caps). it could also happen if you dont have the effect's texture's material reference (the Ref or Spe texture in this case) with "HasTextureMatrix" set to True. you also need its shader (which im guessing you already did have). yuuup.. just thought id let you know, it could help for next time

    kool, its Nova. hes one of the few i enjoyed from the Marvel side in Marvel vs Capcom 3. did you raise his hand area (looks like a "S")? having the lights on his chest and hands lit up and unaffected by light would be sweeeet
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    « Reply #4087 on: May 11, 2012, 04:25:37 AM »


    im kinda late to this but uh, about that green hue glitch that was happening for a material (from marth) you had on Dr. Doom, that usualy happens if you dont have the material reference's textures named the EXACT same way (even caps). it could also happen if you dont have the effect's texture's material reference (the Ref or Spe texture in this case) with "HasTextureMatrix" set to True. you also need its shader (which im guessing you already did have). yuuup.. just thought id let you know, it could help for next time

    kool, its Nova. hes one of the few i enjoyed from the Marvel side in Marvel vs Capcom 3. did you raise his hand area (looks like a "S")? having the lights on his chest and hands lit up and unaffected by light would be sweeeet
    for the reflection on doom... i had it perfectly the same way marth had his, and with it set to true. its just the way the material CoColor is i guess.. either way its being changed to a different material + shader.

    and for nova's hand, pervy is making him fit better on the bone set, so he'll animate more smoother unlike i did in my vertexing fix... which was bad x-x

    for the lights on him.. im hoping i can make it glow at least.. just gonna need to find the right material and shader..
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    « Reply #4088 on: May 11, 2012, 04:29:58 AM »


    for the reflection on doom... i had it perfectly the same way marth had his, and with it set to true. its just the way the material CoColor is i guess.. either way its being changed to a different material + shader.

    and for nova's hand, pervy is making him fit better on the bone set, so he'll animate more smoother unlike i did in my vertexing fix... which was bad x-x

    for the lights on him.. im hoping i can make it glow at least.. just gonna need to find the right material and shader..
    olimar light material?
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    « Reply #4089 on: May 11, 2012, 05:00:59 AM »


    olimar light material?
    lol thats a gfx i believe...
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    « Reply #4090 on: May 11, 2012, 05:29:28 AM »


    I'm pumped for Nova. I've gotten so many more Marvel characters on my SD lately.
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    « Reply #4091 on: May 11, 2012, 02:52:06 PM »


    I'm pumped for Nova. I've gotten so many more Marvel characters on my SD lately.
    hah well i need to wait for pervy to get on msn tho so that he can send me the fixed nova model... THEN I WONT BE BORED! AWESOME 2.0!
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    « Reply #4092 on: May 11, 2012, 04:35:38 PM »


    hah well i need to wait for pervy to get on msn tho so that he can send me the fixed nova model... THEN I WONT BE BORED! AWESOME 2.0!
    You could... rig another Marvel character since Thor is near flawless, and you did him in a few hours Tongue
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    « Reply #4093 on: May 11, 2012, 04:44:03 PM »


    You could... rig another Marvel character since Thor is near flawless, and you did him in a few hours Tongue
    xD  or i can just get back to work on Merry since im still waiting on Pervy... xD
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    « Reply #4094 on: May 11, 2012, 04:51:07 PM »


    xD  or i can just get back to work on Merry since im still waiting on Pervy... xD
    or you could rigg a pokemon for the pokemon tourney Tongue

    boygos any news about carnage and venom?
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