DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020

Started by DSX8, October 24, 2011, 05:19:05 AM

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Quote from: Carnage on May 18, 2012, 10:25:52 AM
your right there are very few animations that require the cape to be animated but on most it doesnt so i guess kagemaru is losing his time since the cape wont obey the animation at all xD like agfan had to rename mewtwo taill bones becuse they followed the wind instead of the animation so wind effects have a bigger priority
that is true
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Quote from: CaptainBoygos on May 18, 2012, 10:44:32 PM
god dang I want Doom and Nova badly.
hahah well Nova shall be out by 8-9pm west coast time
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Quote from: Dr. DSX8 on May 18, 2012, 10:45:15 PM
hahah well Nova shall be out by 8-9pm west coast time
gahahdhaskfhueajsdnbajfh another preview?



Quote from: Carnage on May 18, 2012, 08:05:25 AM
dont need to animate the cape at all since itsaffected by wind movement while attacking/moving

Is the same true for Thor?

Cause I've already done his Dash/Run and Wait stuff... and I moved that cape a bit. >_> The Thor over Ike.
The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

Quote from: Haseyo on March 25, 2012, 06:34:20 PM
If only hacking Brawl paid bills.

Quote from: Kagemaru on May 19, 2012, 12:26:30 AM
Is the same true for Thor?

Cause I've already done his Dash/Run and Wait stuff... and I moved that cape a bit. >_> The Thor over Ike.
yup all cape hair or taills have wind effects dont brother animating them in bb it wont follow your animation either way
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Quote from: Kagemaru on May 19, 2012, 12:26:30 AM
Is the same true for Thor?

Cause I've already done his Dash/Run and Wait stuff... and I moved that cape a bit. >_> The Thor over Ike.
Quote from: Carnage on May 19, 2012, 12:32:25 AM
yup all cape hair or taills have wind effects dont brother animating them in bb it wont follow your animation either way
^ this lol

so u pretty much wasted alot of time Kagemaru :af2:
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Quote from: Kagemaru on May 19, 2012, 12:26:30 AM
Is the same true for Thor?

Cause I've already done his Dash/Run and Wait stuff... and I moved that cape a bit. >_> The Thor over Ike.
O_o


Quote from: Carnage on May 19, 2012, 12:32:25 AM
yup all cape hair or taills have wind effects dont brother animating them in bb it wont follow your animation either way
So, if a model with a cape is rigged, will the cape move even when not rigged? I don't understand, as I do have one model with a cape, and I'm stuck at rigging the model because of it...
I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry! :(

Quote from: TokoyamiTheDark on May 19, 2012, 12:37:19 AM
So, if a model with a cape is rigged, will the cape move even when not rigged? I don't understand, as I do have one model with a cape, and I'm stuck at rigging the model because of it...
cape needs to be rigged to cape bones since those bones are affected by wind and not animations
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Quote from: TokoyamiTheDark on May 19, 2012, 12:37:19 AM
So, if a model with a cape is rigged, will the cape move even when not rigged? I don't understand, as I do have one model with a cape, and I'm stuck at rigging the model because of it...
the cape does have to be rigged.. but it animates via physics/HAVOK engine and not CHR0, even tho ganon's cape moves in some CHR0 files, otherwise its pretty much static

damn ninja'd... -_-

update:
sorry for not releasing nova... earlier in the day i started feeling sick so i didnt bother doing much stuff or finishing Nova up for his release.. even tho i feel more sick now than i did

but u all can now have a final BB pic of nova! fully rigged now.. thumbs looks a bit odd due to verts and im not good with them at all o-o
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Got your PM.
I'll get right on it :af:
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Quote from: Segtendo on May 19, 2012, 08:39:30 PM
Got your PM.
I'll get right on it :af:
thanks :D

edit:
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[censored] yea. He has a rigged mouth.
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