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Author Topic: Eternal Yoshi's island - OP under recontruction, ARZ released  (Read 12876 times)
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JOEYSX5
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    « Reply #15 on: November 05, 2011, 08:44:43 AM »


    Can't wait to see V3! Do you mind giving us a larger preview of the stage?
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    Eternal Yoshi
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    « Reply #16 on: November 05, 2011, 10:12:38 AM »


    It's too early for that now as there is no background(yet).
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    JOEYSX5
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    « Reply #17 on: November 05, 2011, 10:33:34 AM »


    I think that the fact that you could convert that MGS2 model into MDl0 is huge breakthrough.
    could this possibly mean a MGS1 Shadow Moses stage laterz? last time I checked, Friedslick had the model and textures from Twin Snakes.  
    « Last Edit: November 05, 2011, 10:34:47 AM by xxTerminatorxx » Logged

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    Eternal Yoshi
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    « Reply #18 on: November 05, 2011, 11:28:57 AM »


    If I could actually troubleshoot THIS:
    http://www.mediafire.com/?vgr76t27qyrl3yb

    we'll see.
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    Friedslick6
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    « Reply #19 on: November 05, 2011, 05:10:10 PM »


    I do have MGS-related plans for hacks during the upcoming holidays...
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    Eternal Yoshi
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    « Reply #20 on: January 02, 2012, 11:56:14 AM »


    I solved my issue and it looks amazah in game. another preview coming up in an hour or less.
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    Eternal Yoshi
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    « Reply #21 on: January 02, 2012, 01:05:50 PM »


    Here. 2 pics.




    Just need to make the text transparent.

    These bridges and struts are like a puzzle, seriously.

    Edit: More pics. I need to play MGS2's main campaign again. I don't remember where the struts of Shell 2 go.



    I am aware there is no sky. Thing is, I found the sky texture, but......
    It's like battlefield's sky...............................
    No better way to put it.
    « Last Edit: January 02, 2012, 02:31:39 PM by Eternal Yoshi » Logged


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    « Reply #22 on: January 02, 2012, 08:42:06 PM »


    Temporary sky texture is temporary.
    Still have no clue where most of these struts and bridges would go, so I moved them out of the camera's range.





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    DSX8
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    « Reply #23 on: January 02, 2012, 09:38:02 PM »


    looking good O.o
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    Eternal Yoshi
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    « Reply #24 on: January 04, 2012, 04:47:53 PM »


    Still need help with that issue with the main areas of the Shell 1-2 connecting bridge....

    Anyway, updated pics.




    I plan on pulling a M22K and having multiple locations playable. Maybe this will be done in mid February.
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    Eternal Yoshi
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    « Reply #25 on: January 07, 2012, 05:26:38 PM »


    I fixed the normals on Raiden's hair and it's now just a matter of rigging him. Over Marth(and maybe Ike).

    Pics of the VR stage in the OP.
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    Gamma Ridley
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    « Reply #26 on: January 07, 2012, 05:27:43 PM »


    Raiden will be awesome. =D

    Looking forward to him and the Big Shell, EY.
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    Eternal Yoshi
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    « Reply #27 on: January 13, 2012, 06:25:26 PM »


    Raiden's rig is at 55%.

    Now some pics of other stuff.



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    JOEYSX5
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    « Reply #28 on: January 16, 2012, 10:21:36 AM »


    nice Big Shell.
    O_o which Snake texture is that?
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    « Reply #29 on: January 16, 2012, 05:25:24 PM »


    That's made from MGS2's Tuxedo Snake.




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